The Unusual Village Contest

Kainga: Seeds of Civilization

Welcome to the mystical world of Kainga, a unique roguelite village-builder. Take control of a Thinker and, with the help of your people, grow a unique town to complete short challenges while discovering the world and adapting to the pressures of the environment, beasts and other tribes.

[img]{STEAM_CLAN_IMAGE}/37098409/13040a2ba0bf5958e0f44eda2cd778844ddf7109.png[/img] Hello all! Just doing a minor update (I'm still working on some [b][i]surprises[/i][/b] for the future!) but I thought it could be fun to do [b]an unusual village competition![/b] As you well know, Kainga is a pretty weird game, so let's celebrate that weirdness with a competition! I've spiced up this post with some past creative examples for a bit of inspiration. I'm excited to see what you come up with! [img]{STEAM_CLAN_IMAGE}/37098409/f503221a88f47aad0278d5b64d597fb5f1cdcbd5.png[/img] [i]-Elevated town by CaptainArex[/i] [h2]Competition Ground Rules:[/h2] [olist] [*] Villages don't have to be large, efficient or successful, just unique looking! [*] You can use any map, any Thinker, any technology! [*] You can submit more than one village! [*] It would be nice if you named the town as well [*] Submit your entry sometime between now and [b]October 31sr, 2023[/b] [*] Submit images to the [url=https://discord.gg/4Edkar7C7Q]#share-your-village channel on Discord[/url] or directly to me at Thinker@KaingaGame.com [*] Selection will occur on [b][url=https://discord.gg/YBbSaRamHc]Discord[/url][/b] on [b]November 5th[/b] [/olist] [img]{STEAM_CLAN_IMAGE}/37098409/e01151f5e93cc256ce824bce013ad937c91e763b.png[/img] [i]-Bridge entrance by Hyena[/i] [h2]Tips for Taking Good Screenshots[/h2] [olist] [*] In game, press [b]"V"[/b] to remove the hud for a seamless image [*] Use the mouse wheel [i]click[/i] to get a lower angle that looks really nice! [*] Holding [b]CTRL[/b] will allow you to move the camera without it automatically changing its height [*] Take a picture of the village's [i]most interesting part![/i] Not the widest shot :) [/olist] [img]{STEAM_CLAN_IMAGE}/37098409/467240ba93c87d0447226c01abee665382012841.png[/img] [i]-Interconnected by Quangphong[/i] [h2]What's the Prize?[/h2] I'm excited to see what creations you come up with! The winner will get access to [b]a copy of the [url=https://store.steampowered.com/bundle/29389/Kainga_Seeds_of_Civilization_Collectors_Edition/]Collectors Edition[/url][/b] of Kainga, which includes an [url=https://store.steampowered.com/app/2235420/Kainga_Seeds_of_Civilization__Digital_Artbook__Wallpapers/]artbook[/url] and the [url=https://store.steampowered.com/app/2228070/Kainga_Seeds_of_Civilization__Soundtrack/]soundtrack[/url], as well as the glory of being the fanciest architect in the wild lands of Kainga! [img]{STEAM_CLAN_IMAGE}/37098409/53388df12fb6af1a43a8a2cfc7d41d047d86d21a.png[/img] -Factory Town by OriginalFireup [h2]Update Notes[/h2] There was a small update as well, which covered a few things, here's the list: Patch 1.1.06 [b]Changes:[/b] - Added Russian translations (thanks to community translations!) - Added a small chance for AI to spawn with a beast even without a beastmaster - Added a small hitch in movement when getting hit - Worked on command issues so AI will not get distracted when commanding them - Balloons can now pop when damaged! - You can no longer have more than 42 technologies [b]Fixes:[/b] - Changed the Beast Lure description to include that it tames beasts - Fixed the loud noise that appeared on geyser maps on loading - Fixed the drought modifier on the Pebbles - Fixed the Thatched Multi-Storey House’s bonus (Combat Ready) - A Gosanke house won’t spawn at the center of high-tide Edges - The “New Town” event now activates as it should have been - Karamana houseboats will properly reduce your pop cap when exiting - Fixed some floating cactus in the Terraces Please keep being awesome and have a wonderful day. Thanks all, [i]-Kainga Dev[/i]