Update 1.1.0.2 + Sale

Hello, friends! Townsmen VR is getting a new Patch on Steam. It includes a bunch of fixes all over the place and a couple new features. We hope you enjoy it and thank you so much for playing! [h1][b]Full Patch Notes - Version 1.1.0.2[/b][/h1] [h2][u]New features: [/u][/h2] • Added improved building placement feedback: color coded outlines now show the required even space around the construction site. • Made talking NPCs actually look at the player. • Added Steam Community Items (Trading cards, badges, emoticons, backgrounds). [h2][u]General fixes: [/u][/h2] • You are now able to drop townies on your hand without them falling over. • Implemented new underwater shaders for all levels to prevent flickering. • Fixed an issue with townies interrupting each other's work in certain situations. • Implemented saving for quest timers (also used for sandbox attacks and more), previously when you saved while they were running, they would always restart after loading. • Fixed save & load issue on resource chests after some contents have been depleted. • Fixed underwater splash effects at the player's hands appearing way below the ocean's surface. [h2][u]Ship and trading specific fixes: [/u][/h2] • Updated save system to ensure that the ship starts the route where it was saved instead of going back to the first waypoint. • Fixed issue with lost trade player ship on save & load while returning from horizon. • Fixed the hook at the harbor being too low at the start and then jumping up the first time it is used for trading. • Fixed an error on ships that aren't setup for trading. • Fixed random attacks always coming from same route. • Fixed errors connected to interrupted trades. [h2][u]Level specific fixes: [/u][/h2] • Made harbor indestructible on Solitary Island and Sunken Island. • Made the 10 minute timer for Smuggler's Cove quests to build town buildings optional, now if you already have built those buildings, the timer will be skipped. • Fixed softlock in New Port where a pirate ship wouldn't come back if you had a lot of troops already when it disappeared on the horizon. [h2][u]UI specific fixes: [/u][/h2] • Fixed issue that building info can't be reopened. • Fixed the UI pointer ray disappearing when placing a construction site and then opening another menu (like the main menu) before the placement timer has finished. • Fixed the UI pointer ray being blocked while placing building addons. Now it should be possible to build several addons in quick succession. • Increased scale of build menu and island info. • Research for buildings of the highest levels is now locked until the previous level has been researched (affecting church and barracks for sowrdsmen and crossbowmen). • Fixed issues with info UI. • Updated building info UI of gold mine to use the same layout as all the others. • Adjusted info UI layout on harbor and ship. • Fixed harbor info UI to properly show resource display of used storage after loading.