Hello all, it's been long since for the last announcement. Hope you all are doing great.
We've been busy developing our new game, <[url=https://store.steampowered.com/app/2244130/Ratopia/]Ratopia[/url]>, so I am really sorry taht the updates got quite bit too late.
This time, we present you 6 new abilities for leaders, and some new advisers!
Hope you enjoy playing them and have a great year-end, and the new year!
We are doing our best to make a enjoyable new game.
Thank you all for your interests and supports!
[h1]Localization[/h1]
[list][*] Fixed some mistranslations
[*] There could be typos and wierd translations on some languages. You can always join and help us for translations through our Discord channel([url=https://discord.gg/brXuwje8QY]https://discord.gg/brXuwje8QY[/url])! Any help would be really grateful.[/list]
[h1]Contents[/h1]
[h2]Added 6 new abilities for the leaders.[/h2]
You can simply press gender swap button to choose the new leaders.
Each of the leaders got different ability, starting adviser, and starting cards.
[img]{STEAM_CLAN_IMAGE}/35536479/c4b8720bc2716616732aae0f2c051441d08f6beb.gif[/img]
[list][*] Merchant: [Lobbying]
[*] General: [Reserve]
[*] Builder: [Fortify]
[*] Scientist: [Replica]
[*] Shaman: [Eclipse]
[*] Navigator: [Gamble][/list]
[h2]12 new advisers[/h2]
[img]{STEAM_CLAN_IMAGE}/35536479/12218f2baea68a3906801d3477fbd3a7fa7f8c60.png[/img]
[list][*] Merchant: [Broker], [Collecter]
[*] General: [Baron], [Propagandist]
[*] Builder: [Carpenter], [Mechanic]
[*] Scientist: [FactoryOwner], [Gnome]
[*] Shaman: [Sinner], [Exorcist]
[*] Navigator: [Cheater], [Archaeologist][/list]
[h1]Bug Fixes[/h1]
[list][*] Fixed [Corn] to measure the effect after the Labor.
[*] Fixed [Corn] to give back Ratizens after the Labor.
[*] Fixed [Battery] card occuring errors when used on [Philosopher's stone], [Ancient Tree], and [Treasure Chest].
[*] Fixed [Blaze] to creat flame normally when used on [Ratopia] building.
[*] Fixed [Treasury] and [Treasury(Lv2)] cards showing different rarity.
[*] Fixed [Ziggurat] which was having +Ratizens instead of +DMG when having +DMG effect.
[*] Fixed [Fusion] to not creat a Dummy card when used on [Alloy]
[*] Fixed [Portal] to not relocate summoned enemies, such as [Ancient Weasel] and [Hermit Crab], above the City Hall.
[*] Fixed [Insurance] to be affected by the advisor [Farmer]
[*] Fixed [Overcharge] not to kill all allies when save and loaded while the effect is on-going.
[*] Fixed [Mining Ratron] to measure minerals mined correctly after loading the save file.
[*] Fixed never-ending loading issue under certain cercumstances.
[*] Fixed Stock icon not showing on the 7th card that the Card Merchant sales.
[*] Fixed [Avenger] to affect properly on the death of the cursed enemy units.
[*] Fixed mismatched sound effect issues.
[*] Fixed translation errors occured on some languages when restarting the game.
[*] Fixed issue that some cards appear twice in the Glossary.
[*] Fixed [Tainted] effect dissapearing in time.
[*] Fixed [Desert Fox] boss making boss BGM turned off when only one of them dies.
[*] Fixed Boss BGM is not ending even after the boss kill in nightmare mode.
[*] Fixed BGM mixing up when victory accomplished in the Coast map.
[*] Fixed [Knight] and [Marauder] cards not showing effect of HP change.
[*] Fixed [Judge] advisor not giving Tax bonus from other leaders' starting advisors.
[*] Fixed [Veteran] advisor which was giving gold not as written.
[*] Fixed [Re-use] that was not affecting [Rage] card.[/list]
[h1]Fan Art[/h1]
[img]{STEAM_CLAN_IMAGE}/35536479/87a0cbf9c0f5b47b462b856ca509cb5c89b11dc9.jpg[/img]
[list][*] [Leaders] made by Lizty [/list]
[img]{STEAM_CLAN_IMAGE}/35536479/84d3b24db1c6453de3eefe7d29eb0df746e29559.jpg[/img]
[list][*] [Merchant Leader] drawn by ssyyhhkr [/list]