[h2]Changes/Features:[/h2]
[list]
[*]The shield energy level now regenerates over time instead of going back to a 100.
[*]When switching off the shield, the shield bar will flash until the cooldown to reactivate it is over.
[*]3 Alert levels have been added to gate hacking:
[*]-First level, will alert the enemies.
[*]-Second level will spawn a "Guard" ship.
[*]-Third level will block the hacking.
[/list]
[h2]Branching progress:[/h2]
As some of you may know, I am working on a branching system for the game and I am happy to report that the path generation is working and with multiple branches. I expect to have a basic version ready for testing by next week.
Stay tuned for more details and thank you for your support!