Update 1.0.6.8

Void Blitzing

Get ready for the ultimate space challenge! In this top-down action roguelite you’ll pilot your ship through a low-gravity environment, dodging obstacles and fighting enemies along the way. But be careful, one wrong move could mean the end of your journey. Are you ready to take on the challenge?

[h1]Changes/Features:[/h1] [list] [*]"Battleship boss" will now turn to face the player with the main turret. [*]"Guard" ship can now alert drone ships, except for repair drones. [*]New enemy missile variant and behaviour. [*]Enemy missile speed has been rebalanced. [*]Ammo, health and shield icons added to the "pickup numbers". [*]A flash effect has been added to the escape pod event to show what to interact with. [*]New tips regarding points of interest added to the tutorial. [*]The generation on the first 2 levels has been tweaked to make them easier and add more enemy variety. [*]"Stranded ship" event has been modified to make it more clear what to do. [*]"Double bullet" separation distance is now dynamically controlled with the distance between the turret and the mouse, before it was tied to the accuracy level. [*]New visuals added to the hud to represent the expected bullet separation when shooting "double bullets". [/list] [h1]Bug Fixes:[/h1] [list] [*]A bug on the unlock save progress for some of the ship variants has been fixed. [*]Sometimes enemy ships that were wandering would teleport if they couldn't reach their next destination. [*]Sometimes the "double bullets" would not connect and shoot in the wrong direction. [/list]