Update 0.92 - New biome, world map and more

[h1]Gameplay[/h1] · Added: New biome 'Plains' · Added: Big world map you can explore · Added: 12 new maps · Added: Enemies now somewhat vary in level · Added: Codex now tracks your exploration progress · Added: Option to turn on shadows for foliage · Added: Option to turn on shadows from light sources · Added: At any point you can now create a portal that leads back to the Docks · Changed: Music changes when you are in combat · Changed: Non-combat music replaced with background ambience · Changed: Updated all icons · Changed: Improved sound and particles for various elements · Changed: All potions now have a cast-time, instead of being instant · Changed: Improved all room designs · Changed: Improved transition from one room to another · Changed: Swapped the colors for explored and unexplored rooms · Changed: Improved various UI elements · Changed: All traps now also hit enemy units · Changed: You only receive for enemies that were hit by at least 1 allied unit · Changed: Various balance changes · Changed: Moved the item filter ui into the settings · Removed: All previous restrictions where you were required to complete a trial · Removed: Lives. All maps now have infinite lives [h1]Bugfixes[/h1] · Fixed: Multiple steam profiles on the same PC overriding existing save data · Fixed: Various errors in damage calculation · Fixed: Being able to drop items in unreachable areas · Fixed: Projectiles not dealing any damage when their owner dies. Projectiles now create a snapshot of their damage on creation · Fixed: Some sounds did not react to volume changes · Fixed: Fixed unit position slowly desyncing when the unit moves around