Update 0.90.11

Stranded Deep

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.

Hi everyone, [h3][i][b]A new stable build (0.90.11) is now live.[/b][/i][/h3] – Beam Team [h3][b]Changes[/b][/h3]- Changed ‘Bandage’ description to make revive usage clearer. [h3][b]Bug Fixes[/b][/h3]- Fixed inventory being wiped when a desynced object is stored inside. - Fixed desync issues caused by ‘Hog’ duplicating when killed. - Fixed client toolbelt not unlocking when reloading. - Fixed clients griefing with the dev console. - Fixed host and client able to overlap craftable items when placing. - Fixed host and client stuck on loading screen after accepting an invite while operating a ‘Boat Motor’. - Fixed raft failing to load for client when joining an in-progress game where the host is operating a ‘Boat Motor’. - Fixed P1’s held item not updating for P2 when auto-equipping end-game aircraft parts. - Fixed end game aircraft ‘Interact’ text not localized. - Fixed lobby texts not localized. - Fixed various options settings not localized in Italian and German. - Fixed ‘Copyright’ and ‘Credits’ texts not localized in French, Italian and German. - Fixed Inventory ‘None’ title and description not localized. [h3][b]Known Issues[/b][/h3]- Fixed inventory from being wiped: Fixed a single broken item preventing inventory storage from saving. We’re still investigating a solid repro for this, but from now on the offending item will be removed and the rest of the inventory will save correctly. If you notice a specific item disappearing, please report it, along with as much information as possible about the events leading up to experiencing the issue.