Full REwork

[p]Hey everyone![/p][p align="start"][/p][p align="start"]We’ve been in development for almost a year now. By the end of summer we actually had a playable build… and after a few playthroughs we realised one simple thing:[/p][p align="start"]it was just boring. And that had to change.[/p][p align="start"][/p][p align="start"]So we dove back in:[/p][p align="start"][/p][list][*][p]played a lot more reference games,[/p][/*][*][p]reworked the core mechanics from the inside,[/p][/*][*][p]gave each building its own unique feature,[/p][/*][*][p]completely rewrote the story.[/p][/*][/list][p align="start"][/p][p align="start"][/p][p align="start"]If before we had around [b]12 cutscenes[/b], now there are [b]30+[/b], and it’s still growing.[/p][p align="start"]Previously, you only had one meaningful choice at the very end — now we’re adding [b]three branching points[/b] in the middle of the story as well.[/p][p align="start"][/p][p align="start"]Right now we’re actively putting everything back together and drawing tons of new content. Hopefully, we’ll have something big to show you soon.[/p][p align="start"][/p][p align="start"]For now — here are a few fresh story moments from our artist. 💛[img src="{STEAM_CLAN_IMAGE}/45287906/5f43d36c38a599b1297afa9f53cfaf001d3dec54.png"][/img][img src="{STEAM_CLAN_IMAGE}/45287906/ceb808e41cc1e7a6d34655afdb3899ab6b4a6340.png"][/img][img src="{STEAM_CLAN_IMAGE}/45287906/5c02790d881b05a54ed8d3c0631fbce4a7acaaf9.png"][/img][/p]