[h3]Major Changes[/h3]
[list]
[*] Add Dark Coffer
[*] Add Fling Pad
[*] Add TNT
[*] Move early crafting to a button in the player inventory (you can no longer craft via the Tractormech)
[*] Improve grass quality in all Biomes and Regions
[*] Improve fog quality and transitions between Biomes and Regions
[/list]
[h3]Minor Changes[/h3]
[list]
[*] Disable Dynamite and Nitro explosions destroying gatherable landmarks
[*] Increase duration of Drop Pod intro sequence
[*] Increase Dark Embolus spawn frequency
[*] Fix Dark Embolus spawning inside of tree bark
[*] Update Farm Plot model
[*] Fix explosion knocking you back in the wrong direction
[*] Fix explosion damage area being larger than the visual effect
[*] Items held on your mouse cursor will now attempt to add themselves back to your inventory when you close your HUD
[*] Fix item dupe bug
[*] Right clicking an empty item slot while holding an item now places one of those item in that slot
[*] Shift + right clicking on items not in the player inventory now functions the same as shift + right clicking in the player inventory, except in reverse (immediately takes half the stack)
[*] Fix item sound effects not playing when right clicked
[*] Allow the player inventory to be opened/closed while crafting
[*] Add 'Tab' input instruction to job board
[*] Add missing descriptions for Torch and Tube Light
[*] Fix Boundary Flag not embedding in the ground when placed
[*] Fix Drafter beam always aiming at the original structure when dragging
[*] Fix crop growth popups no longer appearing after purifying an Iron Geneseed
[*] Fix dropped items sometimes sliding away forever
[*] Fix dropped items sometimes not flinging away from you
[*] Fix dropped items doing magical things after purifying an Iron Geneseed
[/list]