Update - 0.8

[h3]Major Changes[/h3] [list] [*] Add Dark Coffer [*] Add Fling Pad [*] Add TNT [*] Move early crafting to a button in the player inventory (you can no longer craft via the Tractormech) [*] Improve grass quality in all Biomes and Regions [*] Improve fog quality and transitions between Biomes and Regions [/list] [h3]Minor Changes[/h3] [list] [*] Disable Dynamite and Nitro explosions destroying gatherable landmarks [*] Increase duration of Drop Pod intro sequence [*] Increase Dark Embolus spawn frequency [*] Fix Dark Embolus spawning inside of tree bark [*] Update Farm Plot model [*] Fix explosion knocking you back in the wrong direction [*] Fix explosion damage area being larger than the visual effect [*] Items held on your mouse cursor will now attempt to add themselves back to your inventory when you close your HUD [*] Fix item dupe bug [*] Right clicking an empty item slot while holding an item now places one of those item in that slot [*] Shift + right clicking on items not in the player inventory now functions the same as shift + right clicking in the player inventory, except in reverse (immediately takes half the stack) [*] Fix item sound effects not playing when right clicked [*] Allow the player inventory to be opened/closed while crafting [*] Add 'Tab' input instruction to job board [*] Add missing descriptions for Torch and Tube Light [*] Fix Boundary Flag not embedding in the ground when placed [*] Fix Drafter beam always aiming at the original structure when dragging [*] Fix crop growth popups no longer appearing after purifying an Iron Geneseed [*] Fix dropped items sometimes sliding away forever [*] Fix dropped items sometimes not flinging away from you [*] Fix dropped items doing magical things after purifying an Iron Geneseed [/list]