Multiplayer Update (0.14)

It has been a busy few months of hard work and QA, but Multiplayer at last makes it into Planetation! In v0.14 you can play with up to 8 players in one world, all exploring and exploding at the same time! That's not all though, this update is packed with a heap of extra content as well as a visual upgrade. Let us know what you think! [h3]Major Changes[/h3] [list] [*] Added 8 player co-op multiplayer [list] [*] [b]Note: Expect bugs - lots of them. We are particularly interested in what feels slow or laggy or bad, so give it a go![/b] [*] Right-click "Join Game" via the Steam friends list [/list] [*] Reworked Abandoned Bunkers (previously Outback Harmsteads) [list] [*] Now appears randomly throughout the Outback, instead of in their own sub-Region (meaning they can now spawn on hillsides and creeks). Builds a circular fence at a random distance around the bunker, then populates the interior with buildings and crops [*] Added Hay Bales, Silos, Watchtowers, Outhouses, and Fuseboxes [*] Added a bunker puzzle to the central building [/list] [*] Polished Fibergrass [list] [*] Split Fibergrass into Fibergrass atop a Fibergrass Trunk [*] Added 2 and 3 headed variants of the Fibergrass Trunk [*] Always gather Fibergrass even if the sweetspot is missed [*] Increased sweetspot miss damage from 5 to 15 [/list] [*] Added player death screen and respawn option [list] [*] Dead players now drop a Gravestone, which contains any basic items they were carrying [/list] [*] Added new bold edge postprocess effect [*] Added new Spring Sprout landmark to the Mesa [*] Added new Quartz Sliver landmark to the Mesa [*] Increased spawn rate of Quartz Spires in the Mesa by ~25% [*] Reduced jetpack speed from 600 to 550 and greatly reduced energy efficiency by ~55% [*] Reduced maximum player interaction distance from 700 to 400 [*] Removed the starting player energy battery [*] Fixed dropped items (mostly quartz dust and harvested crops) spawning below the ground [*] Changed the Torch toggle button from right click to left click [*] Changed the starting time of day from 0.2 to 0.1 [/list] [h3]Minor Changes[/h3] [list] [*] Added team names to the M.A.T.E. Scan [*] Added new fuse particles and sound effect to lit Boomshrooms [*] Added distance labels (in meters) to the compass [*] Added fluid fill bar to inventory item icons such as the Jerrycan [*] Fixed sound effects having a noticeable delay when first played [*] Increased the brightness of night time [*] Fixed Ironberry Crops always showing as Stunted (red widget) [*] Changed 'teleport' console command to 'move' [*] Merge 'teleport-region' and 'teleport-biome' console commands into 'teleport-to' and 'teleport', which can now take a location OR a region/biome name OR a player name OR "mech" [*] Added 'break' and 'repair' console commands, which kill and revive the player/tractormech [*] Added 'complete-quest' console command, to instantly complete a quest [*] Fixed Protatoes using Consume on right click instead of Eat [*] Fixed Bonebark Trees sometimes not spawning any Bonebark [*] Improved performance of the Outback ambient wind particle effect [*] Fixed Genehouse legs being visible in scans [/list]