Riftwalker is a rogue-like tower defense in a world consumed by darkness, featuring rich backstory and endless, detailed procedural levels. You play the role of a riftwalker in a scouting party sent to investigate a nearby missing star, but find more than you were expecting - a civilization, or rather, what's left of it.
Good evening you awesome people,
I've gone ahead and released a minor follow-up patch for update 0.5.2. The update just adds some descriptions for the heavy and shredder turrets, as well as fixes a minor "jittering" issue the heavy turret had.
I've also included an icon for the heavy turret so you don't have to stare at a white box.
[b]Known Issues:[/b]
[list]
[*] Enemy ragdolls can still spazz out causing weird visual artifacts, I have a solution for this but may take some time to fix and test.
[*] Heavy turret is not yet shooting from the barrels, I'll be updating this soon.
[/list]
[b]I hope you all had an awesome weekend, more updates to follow soon. [/b] As always, if you have any feedback, issues or ideas - let me know in the forums.
Cheers,
Fletchy