Update 0.5.1: No Place for Vampires

In this patch, you can expect graphic improvements, overall balancing, some very meaningful bug fixes, and most importantly... more juice (including extra blood). Speaking of blood: every entity in the game now casts a shadow. Which leaves no doubt that there are NO vampires in our game, in case someone was wondering. [b][h3]COMBAT UPDATES:[/h3][/b] [list] [*] "The Capelobo" is now harder to beat. Check it out. [*] [b]"The Capelobo" elite[/b] version implemented in [b]Chaos Mode.[/b] [*] Heavily improved [b]Capelobo Cub's [/b]animation [*] [b]Relic synergy[/b] improved [/list] [b][h3]VISUAL IMPROVEMENTS:[/h3][/b] [list] [*] Enemies now [b]draw more blood[/b]. [*] All entities now [b]cast shadows[/b]. [/list] [b][h3]OVERALL IMPROVEMENTS:[/h3][/b] [list] [*] Fixed all reported game breaking bugs. [*] New loading tips [*] Dialogue and localization improvements [*] Audio mixing enhancements [/list]