In this patch, you can expect graphic improvements, overall balancing, some very meaningful bug fixes, and most importantly... more juice (including extra blood). Speaking of blood: every entity in the game now casts a shadow. Which leaves no doubt that there are NO vampires in our game, in case someone was wondering.
[b][h3]COMBAT UPDATES:[/h3][/b]
[list]
[*] "The Capelobo" is now harder to beat. Check it out.
[*] [b]"The Capelobo" elite[/b] version implemented in [b]Chaos Mode.[/b]
[*] Heavily improved [b]Capelobo Cub's [/b]animation
[*] [b]Relic synergy[/b] improved
[/list]
[b][h3]VISUAL IMPROVEMENTS:[/h3][/b]
[list]
[*] Enemies now [b]draw more blood[/b].
[*] All entities now [b]cast shadows[/b].
[/list]
[b][h3]OVERALL IMPROVEMENTS:[/h3][/b]
[list]
[*] Fixed all reported game breaking bugs.
[*] New loading tips
[*] Dialogue and localization improvements
[*] Audio mixing enhancements
[/list]