Update 0.2.18 - Bugfixes

Aground Zero

The world has ended. You are deep underground, and all alone with a cheery AI companion. You will have to mine and build to survive, and search for other survivors to help you. Will you be able to reach the surface? And what will you find when you get there?

This is a very small update that's mostly for some bugfixes with the cryopod/timeskip quest (along with another one no one else noticed where icons would sometimes look greenish). It also has two QOL features: [list] [*] No longer pauses the game in multiplayer if you open the menu (you are invincible/immobile, but the other player can still act). [*] Door forcefields removed when dismantle door [/list] I'm probably going to work on online multiplayer next - which will take a while, but I might post a few minor updates with bugfixes/quality of life changes during that process.