Remember that Evolve Dragon button you couldn't press before? You now can and evolve your own dragon to follow you or ride it! I also added the Book of Summoning (the first spellbook) so you can move your dragons (and caught wyrms), as well as NPCs! To celebrate this update, I decided to make a video where I fly a dragon around the surface, and to space (because why not?):
[previewyoutube=rZBzHsZscfo;full][/previewyoutube]
[b]Changelog:[/b]
[list]
[*] Added dragon evolution
[*] Added book of summoning (plus paper and ink to craft it)
[*] Added ceiling lights (check blueprint printer)
[*] Painter can now paint numbers on walls
[*] Added glass ramps - old saves will have to buy the ramp blueprint again to obtain it
[*] Manned crafting structures will now collect items from belts even if NPC is away
[*] Added medium priority to storehouses
[*] Increased o2 generator to 330 blocks per unit
[*] Wyrms can now free captured wyrms if they attack wyrm traps
[*] Sorting items will now sort by item id if they are the same type
[/list]
I think at this point, I'll switch back to the science path (and the interstellar upgrade) while I wait for more models to be made for the magic path. I have a sneak peek of something I've already been working on for it:
[img]{STEAM_CLAN_IMAGE}/41379797/d9ba3ee872d966857a172f98026587ac23d8ea56.png[/img]