Interstellar Drive - Update 0.3.9

Aground Zero

The world has ended. You are deep underground, and all alone with a cheery AI companion. You will have to mine and build to survive, and search for other survivors to help you. Will you be able to reach the surface? And what will you find when you get there?

You can finally complete the Interstellar Drive quest! The first interstellar planet isn't done yet, but I'm getting close (hopefully next week), and this update includes a lot of other improvements as well! [b]Changelog:[/b] [list] [*] Interstellar Drive questline complete [*] Kitchen and factory mounts added [*] Added spellbook model+animation [*] Allowed transfer directly between vehicles and storehouses - simply select a storehouse while riding vehicle, [*] Added transfer all buttons - will transfer all items into/out of storehouses (excluding none priority items) [*] Changed the default controller mapping, and allowed setting a separate menu select and in game select (so bumpers could be used to mine, while A is still used in menus). [*] Added deadzone option - increase as needed to stop controller drift [*] Added controller vibration - can be removed in settings [*] Fixed oxygen bug [/list] I hope you're looking forward to seeing the colony world - I think it turned out really cool!