A rogue-lite style city-building game in a relaxed dark fantasy world. Explore your goblin kingdom, find interesting locations and choose your heroes. Defeat hordes of monsters, harvest, build, cook, feed and grow. Good luck!
[u][b]First: remeber to leave any kind of feedback here to participate in the key giveaway. It ends in a few days! :)[/b][/u]
[b]Improvements:[/b]
[b]Level Cap:[/b]
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[*] Prevented players from reaching level 4 by setting the required experience points extremely high. The current level cap is 3, but it will be increased in future updates.
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[b]Enhanced Selection Menu:[/b]
[list]
[*] Added short descriptions for heroes in the selection menu for starting heroes.
[*] Included information about each hero's favorite food in the selection menu.
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[b]Notification Removal:[/b]
[list]
[*] Removed the message about potential appearances at Wayfarer's Firepit, as unlocked units now appear there daily (see below for details).
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[b]Buffs/Nerfs:[/b]
[b]Wayfarer's Firepit Changes:[/b]
[list]
[*] Once unlocked, Wayfarer's Firepit now contains new units every day, provided at least one unit has been unlocked.
[*] Each unit can only be hired once per run. Note: Many more heroes will be available to unlock in future updates.
[*] Reduced the initial unlock cost for Wayfarer's Firepit to 2 gold.
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[b]Building Cost Adjustments:[/b]
[list]
[*] Lumberjack now requires 3 gold to build.
[*] Stone Mine now requires 4 wood to build.
[*] Tavern now requires 3 gold to build.
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[b]Unit Cost Changes:[/b]
[list]
[*] Hiring Goblins now costs only 3 gold.
[*] Reduced the cost to buy units at Wayfarer's Firepit to 3 gold. Note: In future updates, different units will cost different resources.
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Many thanks to all players that gave balancing feedback, especially [b]Rhagon[/b].