Update 0.0.38

Goblington

A rogue-lite style city-building game in a relaxed dark fantasy world. Explore your goblin kingdom, find interesting locations and choose your heroes. Defeat hordes of monsters, harvest, build, cook, feed and grow. Good luck!

[b]New Content:[/b] [list] [*] Added a new enemy: "Devil" [/list] [img]{STEAM_CLAN_IMAGE}/45076747/8443280347fc07de91c8023531bda1e63aad5488.gif[/img] [list] [*] Added a new boss: "Yerlik" [/list] [img]{STEAM_CLAN_IMAGE}/45076747/731d8970874c8e1ac83e0552277452a560c2bae6.gif[/img] [list] [*] After Day 10, there is now a 10% chance to spawn a random boss every night. Additionally, the number of spawned enemies will increase with each passing day. [/list] [b]Fixed Bugs:[/b] [list] [*] Re-enabled the green fog shader everywhere on the map; it was accidentally deactivated. [*] Fixed a bug where reaching level 4 with a unit or hero caused the game to crash. For now, the max level is 3. [/list] [b]Open Bugs:[/b] [list] [*] The game sometimes crashes when all heroes and units are dead, although the progress of the run is saved afterward. [*] The game sometimes crashes after a run when you click the unlockables button in the main menu. [*] Sometimes a hero/unit gets teleported to the village center when the night starts. [/list]