Trials of Fire 1.05 Update now Live

Trials of Fire

A Tactical, Deck-Building Roguelite. Choose 3 Heroes and adventure into a post-Cataclysmic wasteland. Engage enemies in a unique meld of card-play and tactical, positional combat. Level up and scavenge what you can to customise your decks and build a party to take on any challenge!

[b]Trials of Fire 1.05 Release Notes[/b] Happy weekend, This week’s update focuses on bugs and some balance changes. In addition to this patch, this week saw the release of Steam trading cards, badges and profile backgrounds. We hope you are enjoying these. As always, please let us know what you think of the changes on Discord. Thanks! [b]Card Changes[/b] [list] [*] ‘Pommel Strike’ (Warrior) – Decreased Melee Damage to 1 (from 2). [*] ‘Shield Master’ (Warrior) – Reduced cost to 0 (from 1). [*] ‘Overwatch’ (Hunter) – Reduced damage to 3 (from 4). [*] ‘Shadow’ (Assassin) – Increased Resilience to 6 (from 4). [*] ‘Channel Spirit’ (Spirit Speaker) – Increased Resilience to 6 (from 4). [*] ‘Earthfire’ (Spirit Spear) – Increased damage multiplier to 3 (from 2). [*] ‘Study’ – Increased cost to 1. [/list] [b]Boss Balance[/b] [list] [*] Increased health on all Tier 4 + 5 bosses to tweak their difficulty a little bit. [/list] [b]Bugs[/b] [list] [*] Fixed a strange issue when re-shuffling cards that could sometimes cause them to go into the wrong deck. [*] Fixed graphics settings being reset to default when creating a new profile. [*] Fixed the cursor disappearing when exiting an adventure after using a gamepad and switching back to mouse. [*] Fixed gamepad not interacting with the options menu. [/list]