"Traits" April update teasing

Seeds of Resilience

Ready to start anew? Build a village from scratch in Seeds of Resilience. Learn to choose the right items, understand nature's patterns, use real life-based constructions and craft techniques in this turn-based tycoon game.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/329c01adeb7f279d8b3fc5b36a8dbeeef6e5fd04.gif[/img] Hello everyone, The team gathered and decided what will be in the April update : Traits! Your villagers will get random traits that can help (or not) your village to survive! Here is an example of a “character sheet”, in french (sorry, it’s our work language :p) [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/3bd11add944686f8470506948ae056464f0b487b.png[/img] We also had great suggestions from @Botaxalim on Discord that we’ll be using, noticeably the “thumbnail showing energy on characters” from this picture : [img]https://media.discordapp.net/attachments/405299158920986626/561383921204592641/rant.jpg[/img] and potentially more in May's update. We will also improve and rework the “food / health / sleep” system. It needs to be reworked for the traits and want to simplify it a bit. Finally, we’ll add new musics to improve the game’s mood and finalize the audio part. That should be all good for April’s update :) We’ll keep you up with the news!