Ready to start anew? Build a village from scratch in Seeds of Resilience. Learn to choose the right items, understand nature's patterns, use real life-based constructions and craft techniques in this turn-based tycoon game.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/bdf22c52cfeb079617564b45cb8dc7287e9ae1e2.jpg[/img]
Hello everyone!
The patch 0.16.14 is live and we're planning to bring even more before the release.
[h1][b]#Bugfix[/b][/h1]
[list]
[*] Fixed Spanish translation problems
[*] Fixed a bug that was making items in warehouse disappear
[*] UIScale is now applied on title screen
[*] Fixed visual problem with tornado
[*] Removed unwanted "notifaction" sound on new game
[*] Fixed "poor appetite" food need reduction appearing as "glutton" on the food needs per day info bubble
[*] Changed text showing "health has changed during last night" when health actually didn't change
[*] Rafts are no longer overlapped by water (though there still are some minor glitches)
[*] Fixed graphics of additional crates on Stardew Island mission
[*] Fixed 2 storeys stone house which was lacking a plank floor
[*] Fixed partially disappearing UI components on game lost
[/list]
[h1][b]#Other[/b][/h1]
[list]
[*] New sounds when game won or lost
[*] Indication of how many villagers are assigned to a house
[*] "Restore default controls" button in settings
[*] Removed Awena's Natural-born woodcutter trait
[*] UIScale minimum is now 0.6 so it can fit on 800x600 screen resolutions
[*] UIScale is now automatically clamped according to the selected screen resolution (e.g. with 1024x768, the maximum scale is 0.7)
[*] Added a text showing current and max health over the health bar in the character window
[/list]