"Agriculture & Sound design" - March Update

Seeds of Resilience

Ready to start anew? Build a village from scratch in Seeds of Resilience. Learn to choose the right items, understand nature's patterns, use real life-based constructions and craft techniques in this turn-based tycoon game.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/65115467ff7bf8881453fbaf54d5eb27be4c0490.gif[/img] The March Update is here, it’s called “Agriculture & Sound design”. In this update, you’ll get to understand better how plants are evolving in the game. You now have small panels ingame and a better interface to show you what’s planted and when it will grow. Edit : I forgot but we also tripled the FPS ingame...no more lags, people! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/26829dd57c9544cf921fc299cc6cd8c8e66da316.png[/img] You now have more than 20 sounds in the game that are creating a complete soundscape, and a natural ambiance which varies according to the season (and the zoom level!). We will be bringing a few more sounds and short musics with the next update as well. You can congratulate Antonin (programmer) & Jérôme (our sound designer) for their work on it! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/f72da0f9abb055ee2b06304312110009188b3e1e.gif[/img] Players also get new buildings and items for the late game, including advanced workshops like a forge, a foundry, a sawmill… Existing content has been a bit modified for balancing, e.g. fishing rod has been replaced by a pronged spear (some kind of rudimentary harpoon) and planks are now made in the sawmill instead of the wood workshop. Have a good day and see you for the next update. We should give more information about it next week!