The Witcher 4's development team includes an ex-beetroot farmer who brought The Witcher 1's prologue to Wild Hunt

The Witcher: Enhanced Edition Director's Cut

Become The Witcher, Geralt of Rivia, a legendary monster slayer caught in a web of intrigue woven by forces vying for control of the world. Make difficult decisions and live with the consequences in a game that will immerse you in an extraordinary tale like no other.

How do you end up working on The Witcher 4? Well, it turns out one member of the team ended up there due to some modding work they were doing in the free time they had around being a beetroot farmer. They're certainly not the only CD Projekt dev who got their industry start that way, either

Pawel Sasko, who's currently the associate game director on Cyberpunk 2077's sequel, discussed how important bringing on board former modders has been for the developer in a recent interview with Flow Games.

One particular case he highlighted was that of Witcher 4 senior quest designer Eero Varendi, who was orignally brought on board by CD Projekt after the company spotted one of the mods he'd made while off-duty from growing veggies.

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