The Unbeatable Path - Version 2.0

[h1]New Features[/h1] [h2]Gamepad Support[/h2] [list] [*]Customizable button mapping for gamepads. [*]UI dynamically adjusts to gamepad buttons. [*]Cursor movement via left gamepad stick & click via face button bottom (A). [/list] [h2]Steam Deck Officially Verified[/h2] [list] [*]Steam Deck specific controls implemented. [*]Optimized performance for Steam Deck. [*]Automatic performance adjustments when launched on Steam Deck, with a manual option available in the settings. [*]Improved readability of various UI elements on Steam Deck. [/list] [h2]Sound Effects[/h2] [list] [*]Numerous sound effects across the game have been revised and improved. [/list] [h2]Difficulty System[/h2] [list] [*]Option to choose difficulty level (Easy / Medium / Hard). [*]Interactive objects and items are highlighted on Easy and Medium; no highlighting on Hard. [*]Highlighting range depends on the selected difficulty. [/list] [h2]Text Display in UI[/h2] [list] [*]Notes and books can now display text in the UI for better readability. [/list] [h1]Improvements[/h1] [list] [*]Numerous code enhancements for all UI elements and their behavior. [*]Texture Optimization: Improved performance & reduced download size. [*]Improved water visuals along the shorelines in the levels Outer Sanctum and River of Styx. [*]Significant performance improvements in cutscenes. [*]Revised animations and adjusted skeletal meshes for cutscene characters. [*]Tutorial messages no longer close automatically and can now be closed manually. [*]Added a tutorial for opening doors and drawers. [*]End credits are now skippable. [*]Reduced hold time for skipping cutscenes to 2 seconds. [*]Improved lighting throughout the game. [*]New 2D UI graphics for the Good/Bad system. [*]Improved or replaced various textures and materials. [*]Various other code improvements. [/list] [h1]Bugfixes[/h1] [list] [*]UI: Fixed a bug where UI elements were displayed at the wrong depth layer. [*]Subtitles: Fixed an issue where subtitles were displayed even when the menu was open. [*]Graphics: Resolved flickering issues for lava and other meshes at certain distances. [*]Adjusted surfaces where incorrect materials were used, causing incorrect footstep sounds, among other issues. [*]Fixed an issue where the skip cutscene button needed to be pressed twice to register. [*]Addressed minor lighting issues. [*]Resolved a bug in Mia’s story cutscenes where the intro text remained visible after skipping the cutscene. [*]“Skip cutscene” is now only displayed in the UI when skipping is actually allowed (affects short cutscenes). [*]Expanded the interaction area for the living columns in Chapter 6. [*]Fixed an issue in Chapter 5 where a platform did not move, even after reaching the next section of the tower. [*]Fixed an issue where players could get stuck in the item inspect view. [/list] [h2]Thank you for playing The Unbeatable Path! 🎮[/h2]