Hello puzzle friends,
Welcome to the June development update of [i]The Unbeatable Path[/i].
This month we were able to complete the newest map "Endless Manor". We also implemented a new skybox and together with it we optimized and improved the lighting conditions of all maps. Also, the code was optimized for several systems. On the one hand, the level streaming system was reworked and on the other hand, the save/load system was optimized.
[h1]Project progress[/h1]
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[*][b]"Endless Manor" completed:[/b] the performance problems that had shown up in our last gameplay tests have been completely fixed and the gameplay now plays as ideally as intended due to the new map layout, among other things. After all gameplay and performance tests were positive, we can now start with the next map "Ocean Of Pain".
[*][b]Skybox reworked:[/b] the quality of the skybox did not meet our qualitative expectations and was therefore completely reworked. The new skybox now reflects the hell setting much better and prompted us to make further improvements to the other maps.
[*][b]Level tweaks:[/b] to better show off the skybox, we massively removed the visibility limit on some maps, reworked the fog, and optimized the lighting for a better, more immersive gameplay experience that matches the setting. This resulted in a completely new look for open levels, as best seen in the screenshot of the map "The Awakening".
[*][b]Levelstreaming system reworked:[/b] to get the most out of lighting the maps, the levelstreaming system has been reworked so that we load & unload lightmaps during gameplay to ensure optimal lighting along with the best performance.
[*][b]Save/Load system optimized:[/b] the Save & Load system has been optimized so that there is now much less code for the entire system. This in turn leads to optimized save & load speed and less problem-prone code.
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[h1]Eye candy[/h1]
Here are some visual impressions of the improved systems and the new map.
All assets are still in progress and can therefore still change in the finished game.
[b]New screenshot of the finished map "Endless Manor":[/b]
[img]{STEAM_CLAN_IMAGE}/38159951/ce498b9f0ebc4eab640a00d31f11b50c5f63c14e.png[/img]
[b]New Skybox in "Tower Of Choices":[/b].
[img]{STEAM_CLAN_IMAGE}/38159951/447c73aa29dc3e5e7be40799292bfa9ee2862b6c.png[/img]
[b]Example of the improved lighting conditions in combination with the skybox in "The Awakening":[/b]
[img]{STEAM_CLAN_IMAGE}/38159951/ca77812d818bc24af6ac06673ffe65e9a99d3380.png[/img]