Development Update August 2022

Hello puzzle friends, it's time again for the next development update for [i]The Unbeatable Path[/i] for the month of August. Before we start, here's an important announcement: The final Early Access release date has now been set to February 2023. More about this in the detailed project progress overview. Now to the actual monthly update: We were able to finish the new Keyart and based on it we also reworked the whole Steam page. The store page now reflects the current state of the game except for the trailer. We also finished the map "River of Styx" and worked on the missing cutscenes. [h1]Project Progress[/h1] [list] [*][b]Postponing the release date to February 2023:[/b] The game is currently 80% complete and I could meet the original deadline of October this year, but still want to take more time to polish the game further to achieve the best possible quality I can as a single developer. Also, I still have a 3 month period scheduled to create a trailer and boost marketing in that time frame. Hence the delay to 2023. [*][b]"River Of Styx "finished:[/b] The map including the level cutscenes is now finished. Some effects like fog, smoke, fire and other particles were added. Some 3D objects were reworked and all collisions were adjusted and tested. [*][b]Steam presence reworked:[/b] The entire Steam store page including the keyart, logo, descriptions, screenshots and game scenes have been completely reworked. The Steam page and graphics now reflect the current state of development of the game, except for the trailer. [*][b]Story Cutscenes:[/b] Currently some story cutscenes of Mia are still missing for the already finished levels "Staring Woods", "Endless Manor" and "River Of Styx". For these, 3D objects, animations and the level design are currently being created. This task is expected to be completed next month. [/list] [h1]Eye Candy[/h1] Here is a graphic of the new store presence and a glimpse of the new cutscenes. All assets are still in progress and can therefore still change in the finished game. [b]Here is the new keyart including the new logo:[/b] [img]{STEAM_CLAN_IMAGE}/38159951/b2a167bcf2231935a3c43634fce86b8b58ae838e.jpg[/img] [b]Screenshot of the level from one of the new cutscenes:[/b]. [img]{STEAM_CLAN_IMAGE}/38159951/8c5f3d830eb7b1ca57851ffad2a35744dcef35a3.jpg[/img] [b]3D asset from the cutscene:[/b] [img]{STEAM_CLAN_IMAGE}/38159951/cdd895a44a941f0d9d28791eec9f9c5e62975f64.jpg[/img]