The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
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Greetings, citizens of New Jerusalem!
We wanted to take this opportunity to thank you for the love and support you have shown us so far.
With incredible scores across the board, The Talos Principle 2 is the best-received Croteam game so far, and we are incredibly grateful to have provided you with an experience that brings you so much joy.
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Today, just over two weeks after the game launched, we are happy to release another minor update fixing some of the issues you have reported here on Steam and other platforms. The update 1.0.4 mainly focuses on quality-of-life improvements and bug fixes, but be sure that we have more things in the pipeline.
Once again, thank you for your love and support.
Much love from Croteam!
[h3]The Talos Principle 2 Hotfix 1.0.4 Changelog[/h3]
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[*] Fixed the bug where interactive elements (like Plasma Doors) inside certain puzzles would become open when solving another puzzle.
[*] Fixed the bug where Plasma Doors in the Endgame puzzle would sometimes become non-collidable even when closed.
[*] Progress Wheels solved in the Endgame puzzle are now saved and remain solved if the player restarts the game.
[*] Falling into deep water in the Endgame puzzle no longer restarts the puzzle, but puts the player onto the latest walkable location with the puzzle setup staying intact.
[*] Fixed the bug where certain Tetromino Bridge in the Megastructure South was not solvable in reverse.
[*] Fixed the bug where certain puzzles in the South 3 cluster would not light up the Progress Ring upon being solved (and thus not adding new Tetromino Bridge pieces).
[*] Fixed the issue where the "outdated driver" warning on AMD graphics cards was sometimes displayed when it should not have been.
[*] Adjusted Lumen quality on Ultra presets to increase performance.
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