To celebrate the Steam Next Fest I am releasing a huge update for Broken Psyche. Compared to the last demo, this will be a massive difference. Other than new rooms and more of the story to explore, I have added completely new mechanics and implemented ton of bug fixes.
[h1]New Features[/h1]
[list]
[*] Inventory system
[*] New stress modifiers
[*] New Pick up items
[*] More rooms to explore
[*] More story content
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] The messy modifier now correctly updates
[*] No more wonky collisions of broken structures
[*] Stress now properly updates
[*] Can no longer be soft locked walking downstairs early
[*] Cigars, food, and money now saved properly
[*] Better knife hitboxes
[*] UI now is easier to navigate in game
[*] Typos
[/list]