The rework is almost here... Let's recap and learn what's coming!

Project Sparrow

Awaken the archer within. Experience responsive third-person archery combat and defeat your opponents in competitive arena-based PvP combat.

I know it's been a long time since the last update was posted. There's been so much happening in the past year on the new business and backend side of the game. So I've put together a recap on the last year, talking about what's been going on, some mistakes I've made and what's next for Project Sparrow. Initially the game was a prototype to help my find a job in the games industry, after seeing how much people love the game I've decided to put everything I have back into the game. We've been reworking the game from the ground up to support a multitude of new features and integrations, including: replays, spectating, movement, gameplay, netcode and server tickrate. We'll be slowly ramping up the pace of updates and communication again as we progress towards a stable game build. I apologise for how long this is taking, but I really feel it's best for the game in the long run! Thanks everyone for the continued support ❤️ For those of you that are trying to play the game with extremely long matchmaking queues, I really recommend looking to find games through the Discord server until we can get the rework out. You can post in the #looking-to-play channel and ping your region to find other players to play against! Discord server: https://discord.com/invite/Hd8bNd4PTD [previewyoutube=Ty-s6q1gr28;full][/previewyoutube]