An auto-RPG with strategic combat, deep crafting and programming elements, animated entirely in ASCII-art. In a realm of perpetual darkness, a single stone could change everything...
[h2]Stone Story RPG's Hamartia Event Returns[/h2]
An odd wind blows once again-- Stone Story RPG’s Hamartia Event returns!
[i]
From now until June 16, participate in the limited in-game event![/i]
For the Hamartia Challenge, the game’s bosses will gain new resistances (while some will gain new weaknesses). Use the Sight Stone to aid you, but don’t get too comfortable: [b]every day at noon (local time) these attributes change. [/b]
Read below to see what this new set of challenges entails.
[img]{STEAM_CLAN_IMAGE}/30519309/dfe9e03887102c5bbe41080c65ad1b45937d5cc7.png[/img]
While boss immunities are random each day, [b]they are the same for all players.[/b] Collaborate with others on the Steam community forums or [url=http://discord.gg/StoneStoryRPG]the official Discord server[/url] to efficiently tackle these goals!
For the duration of the event, [i]rerolling enchantments will cost 90% less Ki. [/i]Use this opportunity to experiment with each new day of rotating boss resistances.
[img]{STEAM_CLAN_IMAGE}/30519309/ad8898031ec8e80695cb0c46325c1a3465386091.gif[/img]
We're also excited to share that we've added a few new systems and QoL features to the game:
[list]
[*]Players will now have access to a cloud save system for easy backups and transfer of save data between devices
[*]Leaderboards were implemented a few patches ago and have now been reset! Leaderboards are no long coupled with offline farm times and will thus score differently.
[*]More changes can be found in the release notes here: [url=https://stonestoryrpg.com/releasenotes/]https://stonestoryrpg.com/releasenotes/[/url]
[/list]
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-SSRPG Team
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[url=discord.gg/stonestoryrpg]Stone Story RPG Discord[/url][/h3]