An auto-RPG with strategic combat, deep crafting and programming elements, animated entirely in ASCII-art. In a realm of perpetual darkness, a single stone could change everything...
[h1]Happy 10 Years of Development SSRPG[/h1]
Thank you for 10 incredible years of support for Stone Story RPG! [b]This weekend we want to celebrate a (belated) birthday for SSRPG, which started development on July 29th, 2014.[/b]
We’re so grateful for everyone who’s played the game, learned stonescript, and made incredible ASCII art and animations. Come celebrate with us!
[img]{STEAM_CLAN_IMAGE}/30519309/547ed1dc73dda0dcb00a63b8f2056cbadef30fb4.gif[/img]
[h2]Anniversary Event[/h2]
[h3]Event and Rewards[/h3]
[b]Celebrate our 10th Anniversary with a trove of loot from now until August 18.[/b]
Like previous events, you’ll complete in-game objectives to earn points that move you along the reward track. We want to celebrate with you, so we’ve added even more rewards!
[h3]Beastiary Added[/h3]
In this update we’re also adding The Beastiary to the game. Thank you to our community for naming it and helping with its design!
[img]{STEAM_CLAN_IMAGE}/30519309/a2a93f0c44eb862afcbf644a71d7f433573de0f7.gif[/img]
We’d like to do a special shoutout to Incoherent Toast, who created the first version of the Beastiary during Stone Jam 6. [url=https://discord.com/channels/423242655498240000/1165084075426586734/1170526668918636604](Link)[/url] Toast has been a longtime valued community member and is now even part of the open-source initiative.
The Beastiary has been one of our most requested features; we hope you enjoy filling it out! All players will receive it upon updating the game.
[h3]Leaderboards Reset[/h3]
In this update, leaderboards have also been reset. Can you make it back to the top?
[h2]Stone Story RPG Retrospective[/h2]
Let's take a look back at the past 10 years of SSRPG's development:
[h3]Early TIGS posting[/h3]
Stone Story RPG began as the brainchild of creator and lead developer, standardcombo. With years of experience in mobile gaming and animation, he blended the two with a heavy dash of Candy Box to create a unique ASCII art incremental game. Development communication at this time was largely on the TIGS forums as the game’s many systems were iterated and polished.
Check out standardcombo’s previous ASCII game, Pyramid Builder! Much of the core visual design to Stone Story was defined here. [url=https://standardcombo.itch.io/pyramid-builder](Link)[/url]
[img]{STEAM_CLAN_IMAGE}/30519309/0ad79fffedda015fbd08a5a343f6608bf98ea0c2.png[/img]
[h3]Early Access[/h3]
After 5 years of development, the game launched into Early Access on August 8, 2019. The game was out, but the project was far from over. Stone Story RPG has continued to receive major content updates, seasonal events, and further polishing.
[previewyoutube=7dUyz29cizI;full][/previewyoutube]
[h3]Awards for SSRPG![/h3]
Stone Story released to quite a positive reception! Players were intrigued by the text-based animation, the hauntingly hypnotic soundtrack, and the deceptively simple gameplay.
The team was humbled to be considered for various awards, traveling to Tokyo where it won four indie awards at Tokyo Game Show, as well as the UK where it won Best RPG at the TIGA Games Industry Awards.
[img]{STEAM_CLAN_IMAGE}/30519309/0a1f1216ad9da8254bcdeac2a20e7b704212bdeb.png[/img]
[h3]Major Updates[/h3]
The next few years saw bugfixes, balance patches, and new content updates like adding the quest system in the Quest Update and upping the game’s difficulty in the Yellow Update.
[img]{STEAM_CLAN_IMAGE}/30519309/352fb418b939270cd93d78932b0a5521d4d6d968.gif[/img]
[h3]Mobile Launch[/h3]
After a few years on PC, the game received F2P mobile ports; first on Android then on iOS. This greatly boosted the game’s reach all across the world! We’re still growing and doing our best to make the best game for as many players as possible.
[h3]Upcoming Plans[/h3]
Stone Story RPG is far from over. We’ve got a lot of plates spinning right now, like the animated trailer, Green Difficulty, Part 2, and a whole lot of other stuff we’re not ready to share just yet! We’ve hit every milestone for our 2024 roadmap and plan to do the same for 2025!
[img]{STEAM_CLAN_IMAGE}/30519309/0e3bc7ce21130b6e8b648cf61999e97bb01eeac4.gif[/img]
We can’t wait to finally reveal everything we’ve been planning and working on. Until then, thank you as always for your continued support.
-SSRPG Team
[url=https://twitter.com/StoneStoryRPG]
Stone Story RPG Twitter[/url]
[url=discord.gg/stonestoryrpg]Stone Story RPG Discord[/url]