..." inertia>

..." inertia>

..." inertia> 'The game gets… weird': Frostpunk 2 player figures out that the apocalypse is easier without the annoying implications of fostering a democracy | Frostpunk 2 | Gamehypes

'The game gets… weird': Frostpunk 2 player figures out that the apocalypse is easier without the annoying implications of fostering a democracy

Frostpunk 2

Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.



Early on in Frostpunk 2, the narrator suggests that you should build a council to vote on and hopefully pass laws, and a research center in which you can research ideas affiliated with certain factions. This, predictably, opens up a whole can of worms, except for one brave player who decided that the apocalypse would be easier without any external input... Read more.