The fifth update: Improvements

Offroad: Dead Planet

Offroad: Dead Planet is an offroading adventure game. Play as a young driver, journeying to Earth and unwilling to abandon the old planet to ruin. Experience complex vehicle physics, dynamic terrain, soft tires, a reactive driver, trash to pick up and robots, all while carving your own path.

A small exciting note - we will be adding a second area to the demo soon. One in a desert area, focused on rock crawling! [h3]{ Update Changes }[/h3] - reprint count in pause menu - dialog updates and fixes - steer axle reports an instant break from extreme force to the damage log correctly - progress indicator badge added to objectives in pause menu and map for quick visual representation of completion of an area - fix map opening glitch where pressing the "open map" button has to be done twice the first time - area intros are now skippable - added a context hint for shifting if you haven't shifted a few times yet - fix rare issue where area intro is skipped automatically when reloading into same area but in a new save - modify, improve and fix visuals and text on map - fix rare issue with context zones not working after driver is physically knocked off vehicle, particularly via head impact - made some minor terrain modifications to the hauling and building demo area [url=https://discord.gg/zcSpuk4B3S][img]{STEAM_CLAN_IMAGE}/41618350/edd62b1a6d7d65972bd42190771d1c39fb211796.png[/img][/url]