The seventh update: Adding core objectives, Better grass interaction and Fixes!

Offroad: Dead Planet

Offroad: Dead Planet is an offroading adventure game. Play as a young driver, journeying to Earth and unwilling to abandon the old planet to ruin. Experience complex vehicle physics, dynamic terrain, soft tires, a reactive driver, trash to pick up and robots, all while carving your own path.

We just added a new desert-like area in the last update, Driving School: The Basics, and a set of new features - this new update has some fixes to some of those and a few other improvements! :] [h3]{ Update Changes }[/h3] - fix grass/small plant interaction so it always occurs and has better accuracy - fix problem where you could unknowingly skip an intro cinematic - introduce gameData checks and warnings for improved save system stability (in this update and going forward) - improve damage reporting for tires and for structural damage to tires, so now you can see "integrity %" of your tire's damage as well as the wheel's structural damage. So when your tires pop or your wheels are wobbling or break off, you have a better idea how and why - add core objective icons to the pause overlay map for more clarity in what your goals are, particularly in the "driving school" area - make some preparations for the next areas to be added: a Driving Test with a mid-level challenge and other Driving School tutorial areas Thank you for checking out our game :] [url=https://discord.gg/zcSpuk4B3S][img]{STEAM_CLAN_IMAGE}/41618350/edd62b1a6d7d65972bd42190771d1c39fb211796.png[/img][/url]