The ninth update: Adding a new area with a river!

Offroad: Dead Planet

Offroad: Dead Planet is an offroading adventure game. Play as a young driver, journeying to Earth and unwilling to abandon the old planet to ruin. Experience complex vehicle physics, dynamic terrain, soft tires, a reactive driver, trash to pick up and robots, all while carving your own path.

A new area has been added to the demo with quite a bit to do in it. There's a river, some water flow control, bridges to build, generators to power, trash, sand and a lot of rocks to traverse. Most of this update is that area, however there are a few other minor fixes that slid in. [h3]{ Update Changes }[/h3] - added "Driving Test: Pre-Deployment Test" area to the demo - texture optimizations to aid in performance (Unster, don't you worry, there'll be further improvement on this front) - fix minor issue that displayed an unlock message for the mower in the Driving School: Basics area - updated some sound effects for title screen and dialog - require a vehicle to drive in proximity to the Communications Towers in the Driving School and Driving Test areas before you can power the towers via the terminal - intro animation tweaks for Pre-Deployment Test - fix some water interaction settings to improve displacement of water - map sectors have labels now for clarity - fix some distorted models - a few minor dialog fixes Thanks for checking out our game. Particularly to the point that you're reading a changelog... :] [url=https://discord.gg/zcSpuk4B3S][img]{STEAM_CLAN_IMAGE}/41618350/edd62b1a6d7d65972bd42190771d1c39fb211796.png[/img][/url]