Offroad: Dead Planet is an offroading adventure game. Play as a young driver, journeying to Earth and unwilling to abandon the old planet to ruin. Experience complex vehicle physics, dynamic terrain, soft tires, a reactive driver, trash to pick up and robots, all while carving your own path.
A new area has been added to the demo with quite a bit to do in it. There's a river, some water flow control, bridges to build, generators to power, trash, sand and a lot of rocks to traverse. Most of this update is that area, however there are a few other minor fixes that slid in.
[h3]{ Update Changes }[/h3]
- added "Driving Test: Pre-Deployment Test" area to the demo
- texture optimizations to aid in performance (Unster, don't you worry, there'll be further improvement on this front)
- fix minor issue that displayed an unlock message for the mower in the Driving School: Basics area
- updated some sound effects for title screen and dialog
- require a vehicle to drive in proximity to the Communications Towers in the Driving School and Driving Test areas before you can power the towers via the terminal
- intro animation tweaks for Pre-Deployment Test
- fix some water interaction settings to improve displacement of water
- map sectors have labels now for clarity
- fix some distorted models
- a few minor dialog fixes
Thanks for checking out our game. Particularly to the point that you're reading a changelog... :]
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