Blightbound is a multiplayer dungeon crawler that tasks three heroes to venture down from their mountain refuge to face the abominations of the Blight - a mysterious and corrupting fog that enshrouds the land.
[img]{STEAM_CLAN_IMAGE}/37785006/b6142ec0a9782a4fabf18a5eab29ba536929f8d9.png[/img]
[h2]Blightbound's 1.1 update is now live! [/h2]
[h3]New Offline Mode[/h3]
The Divine Rite update brings an offline mode that allows players to play the game without internet access. On consoles, players are able to play without a premium subscription!
[h3]New Hero - Seer Rook[/h3]
Find and recruit the mysterious priest, impose his unique passive ability onto unsuspecting foes as you repeatedly blast blighted monstrosities away with the Unleash Spirits skill while trapping dangers with the Spirit Coffin skill.
[img]https://i.imgur.com/LeMOIiV.gif[/img]
[h3]New Content[/h3]
The threat of Blightrifts have also been expanded! Battle through The Rift of Wardens where you must defeat numerous bosses, The Rift of a Thousand Stabs you can easily be overwhelmed if you don't control where your enemies come from, and The Rift of Speed where you will face an incredible horde if you fail to defeat your enemies quickly!
Also new to the 1.1 update are a score of new items, AI improvements, quality of life changes, bug fixes, and much more.
[h3]Discount[/h3]
To celebrate the launch of 1.1, Blightbound is 40% off until Monday 15th November!
https://store.steampowered.com/app/1263070/Blightbound/
[h3]Trailer[/h3]
Check out the 1.1 trailer here!
[previewyoutube=3ALbzcWAoTA;full][/previewyoutube]
[h3]Feedback[/h3]
If you have any feedback, the most direct ways to reach us are [url=https://steamcommunity.com/app/1263070/discussions/?snr=2_9_100003_]Steam Forums[/url] and [url=https://discord.com/invite/ronimo]Discord[/url].
Even though we extensively tested the 1.1 build internally, there might still be some bugs which fell through our testing, please report them in the [url=https://steamcommunity.com/app/1263070/discussions/1/]tech support forums[/url] and we'll try to include fixes in Hotfix 1.1.1 which we plan to push live by the end of next week!