Blightbound 1.1.1 Hotfix Information

Blightbound

Blightbound is a multiplayer dungeon crawler that tasks three heroes to venture down from their mountain refuge to face the abominations of the Blight - a mysterious and corrupting fog that enshrouds the land.

[img]{STEAM_CLAN_IMAGE}/37785006/c7d5b3f0d82e66f7afe4e09c035e307902aadee3.png[/img] Update 23rd November: Although we made progress with fixes, we found new issues In our internal playtests, as well as further issues reported on Steam forums. We think these issues should be fixed as soon as possible, so we are taking a few more days for fixes and testing, which means hotfix 1.1.1 will be slightly pushed back. We do not want to wait until hotfix 1.1.2 to patch some of these issues. We still aim to push the hotfix 1.1.1 live by the end of the week, but it could take until early next week. Thanks for your patience! -------------------------------------- Original Post 19th November: Hi everyone, thanks for the amazing support surrounding the 1.1 update! We've collected the issues you kindly reported and we have been working on fixes for them. We created a build today and had an internal playtest, but found a few new issues, so we will try to iron these out on Monday and do another round of internal playtesting. If all goes well with the new build on Monday, then we will submit the build for console certification and push the hotfix live Wednesday 24th November. These are some of the fixes that will be patched in the 1.1.1 hotfix: [list] [*] Fixed a potential crash in the Creeping Blight level where the game could hardlock during or after the Byrinth boss fight. [*] Fixed an issue where the game would start in English even if another language was selected. [*] Fixed an issue which caused a different language, that is not the selected language, to be displayed on some items and skills. [*] Fixed an issue where enemies would sometimes be invincible, causing a softlock. Also added an extra check to further prevent this issue from occurring. [*] Fixed an issue that prevented progressing beyond Chapter 3 of Seer Rook’s story. [*] Fixed an issue on Xbox where players who are connected to the internet but do not have Xbox Live Gold would constantly be prompted to get Xbox Live Gold. [*] Fixed general translation and localisation issues. [*] Added missing achievements and trophies to Steam and PlayStation. These achievements are also retroactively awarded. [/list] If you find any more issues, please log them either in [url=https://discord.com/invite/ronimo]Discord[/url] or in the [url=https://steamcommunity.com/app/1263070/discussions/1/]Steam Forums[/url]! Your help is very much appreciated!