1.0.2 Is LIVE! + Info For 1.0.3 & 1.1 🧰

Blightbound

Blightbound is a multiplayer dungeon crawler that tasks three heroes to venture down from their mountain refuge to face the abominations of the Blight - a mysterious and corrupting fog that enshrouds the land.

[img]{STEAM_CLAN_IMAGE}/37785006/b54820cf4d1b715752233e105fbe0e3d5fdbfaf4.png[/img] [b]1.0.2 Patch Notes Highlights[/b] [list] [*] Fixed a bug where players would crash during or after the Byrinth boss fight. [*] Bots are now more proactive when it comes to reviving teammates [*] Fixed that puzzle hints could look different for party members on another platform [*] Fixed an issue where bots thought they could only use ultimate at 100 ultimate charge instead of their maximum charge (this also fixes an issue where bots with 150 max ultimate would idle about, and bots with 150 max ultimate would never use their ultimate) [*] Fixed that the reward for playing as random favorite hero wasn't functional [*] Fixed that Korrus couldn't be selected in the first-time hero select screen [/list] For full patch notes, visit the Blightbound website or click [url=https://blightbound.com/game-updates/patch-notes-1-0-2-hotfix/]here[/url]. [b]1.0.3 Hotfix & 1.1 Update[/b] We have already started working on new content for 1.1 which will include offline mode, a new hero, new items, and more. We have not yet decided if we want to release a 1.0.3 hotfix yet, we already have a few fixes queued up internally but we would much rather spend the resources on working on 1.1 instead of isolating, preparing, and testing a 1.0.3 build. However, we will evaluate the state of 1.0.2 at the end of this week and if we feel like 1.0.2 does not have the stability and smoothness we are happy with, then we will work on a 1.0.3 build and target to release it at the end of next week. [b]Temporary Version Number Discrepancies During Updates[/b] We try to align updates on different platforms and in different regions to the best of our abilities so there’s little or no discrepancy between version numbers on different platforms. But sometimes, a new patch might go live sooner on one platform than on another platform or sooner in one region compared to another, which will result in crossplay not functioning as intended. This pretty much solely depends on the approval process and time per platform, which varies depending on each platform. These issues only last for hours, maximum a day, but we will try our best to minimise them to the best of our abilities in future. [b]Thanks For The Reports![/b] Niel – Ronimo’s Marketing & Community Manager was on holiday last week, but he’s back this week and has already logged many of the bugs, crashes, and feedback that have been posted in the [url=https://steamcommunity.com/app/1263070/discussions/]Steam Forums[/url]. Please keep them coming as they really help us improve Blightbound!