The development of version 0.15 continues

Solargene

Build and manage colonies throughout the solar system! Taking care of the staff, get resources, explore new technologies, trade and complete tasks.

The development of version 0.15 is going according to plan and has been done since: 1. the mechanism of gradual opening of buildings and facilities for placement in the colony has been changed (now the open object is not hidden if the previous one is dismantled) 2. Warehouse statistics have been redesigned - production and consumption statistics for each type of machine are now displayed. Restrictions are also set for each type of machine 3. Game factions have been replaced by nations 4. Nations no longer break off relations with the player 5. Modification 'Extraterrestrial nations'. New nations of humanity emerging as the solar system is colonized 6. Individual advertising campaigns have been added for each colony or station 7. Added the ability to borrow from gaming nations 8. Remuneration is paid only upon completion of the contract 9. Monthly report window 10. If a player has a negative balance at the beginning of the month, he needs to make it positive by the end of the month, otherwise the player will go broke and the game ends 11. Added ideologies of staff and nations 12. With a colony population of at least 25 people, elections are held every month, and depending on the worldview of the staff, the official ideology in the colony is chosen 13. Added illustrations at the end of each study 14. Laws have been added for each ideology, with the possibility of choosing them at the beginning of the month for each colony 15. The staff has added the 'Leadership' parameter. Leaders are able to change the ideology of their colleagues to their own 16. Added individual character traits of colonists that affect their behavior and characteristics 17. Staff augmentations have been added after appropriate research After the development of the version is completed, it will be available first in the Beta branch.