Tetra Tactics 1.0 is Live!

Tetra Tactics

Strategize, collect, upgrade. Tetra Tactics is a roguelike deckbuilder inspired by Triple Triad with deep meta-progression and replayability. Outwit your opponents on a 4x4 tactical grid, traverse the map, augment your cards, and combine abilities to ultimately build the most powerful deck.

Tetra Tactics (formerly Card Craft) is leaving Early Access and full launching today (April 9, 2024) with a brand new soundtrack, an improved tutorial, hero power bugfixes, and QOL improvements. Our small team of developers has been working hard toward this release and we're so excited to share it with you! Be sure to join our Discord community to share your game progress, report bugs, or just chat with the devs and other players. Here's a list of the changes for this latest build update: [list] [*] Brand New Soundtrack with 16 new tracks! [*] Cleaned up tutorial to flow better. [*] Changed hero power and relics that refer to "lowest" or "highest" to apply to all numbers that have the lowest or highest values respectively [*] Added loading screen for any major transition. [*] Fixed hookshot on north and south values switching back and forth when attacking north [*] Fixed some bugs with potions and hero powers. [*] Added indication when a hero power potion won't work. [*] Fixed some card animations. [*] Fixed some bugs with practice mode and heroes not changing the starting cards properly. [*] Fixed some bugs around achievements being granted too early. [*] Fixed bug with XP bars around the card disappearing. [*] Fixed curses appearing in tutorial. [*] Fixed bugs with menu button sparkles. [/list]