Strategize, collect, upgrade. Tetra Tactics is a roguelike deckbuilder inspired by Triple Triad with deep meta-progression and replayability. Outwit your opponents on a 4x4 tactical grid, traverse the map, augment your cards, and combine abilities to ultimately build the most powerful deck.
We would like to present a brand new feature we're excited about. Cards now gain experience from being used in a match (getting played, capturing, comboing, and blocking), and once they gain enough you'll be able to select a permanent augmentation. Augmentations give your cards special abilities that act similar to relics, but in a single direction. For example, the Spear Thrust augmentation enables that card to additionally attack a distance of 2 away in the augmentation's direction.
In light of our efforts with previous updates and this new feature, we've decided to increase the price to $8.99 and plan to increase again for the 1.0 release.
We hope you enjoy this latest update!
Below is the full list of changes:
[h3]New Features[/h3]
[list]
[*]Cards gain experience.
[*]Permanent card augmentations that you can choose after a card gains enough experience.
[*]Wall cards (2 in each match).
[*]Upgrade tiles in worlds 2 and 3 that act like a potion when a card is played on that tile.
[/list]
[h3]Quality of Life[/h3]
[list]
[*]Abandoning a run still grants you shards and shows run stats.
[*]Improved potion UI: always show +/- and completely ignore 0.
[*]Added supply icons when chests give supply.
[*]Redid hero selection UI.
[/list]
[h3]Balance[/h3]
[list]
[*]Made the beginning enemies more random.
[*]Generally made the beginning easier.
[*]Nerfed most cards.
[*]Got rid of a relic chest in worlds 1 and 2.
[/list]
[h3]Bug Fixes[/h3]
[list]
[*]Music off is actually off instead of just being very quite.
[*]Made it so relic order doesn't effect relic trigger dependencies.
[*]Fixed infinite gold sound in some cases.
[*]Can no longer start a run with a hero you haven't unlocked.
[*]Cleaned up the tutorial.
[*]Fixed some problems with particle layering.
[*]Various other minor bug fixes.
[/list]