Boss Avatars, New Bosses, Bug Fixes + GDC Events

Tetra Tactics

Strategize, collect, upgrade. Tetra Tactics is a roguelike deckbuilder inspired by Triple Triad with deep meta-progression and replayability. Outwit your opponents on a 4x4 tactical grid, traverse the map, augment your cards, and combine abilities to ultimately build the most powerful deck.

This latest update shows boss avatars on the map, plus there are 2 new bosses for the Ice Biome! Full list of updates below: [list] [*] Show Boss avatars on map nodes [*] Two new bosses in the second map [*] Fixed some card scaling animations [*] Fixed some character portraits [*] Fixed final boss node graphic [*] Fixed bug with augmented card particle effects [*] Prevented multiple clicks of "Return to Main Menu" on end stats popup [*] Improved look of stats bar graph [*] Fixed practice mode showing bugged Hero [/list] Additionally, GDC is this week in San Francisco and Card Craft will be demoing at 3 events: [list] [*] Saturday 3/16 [url=https://www.meetup.com/eastbaygamedevs/events/299619805/]Oakland Game Night[/url]: 4pm - 8pm [*] Sunday 3/17 [url=https://courage.events/information-for-showcasers/]Courage XL[/url]: Doors open at 7pm [*] Wednesday 3/20 [url=https://www.meetup.com/monthly-sf-game-development-community/events/298875172/]Midway[/url]: Open 7pm-midnight [/list] Hope to see some of you there!