Terraforming Mars 2.5.0.130140 - Patch Notes

Terraforming Mars

The taming of the Red Planet has begun! Corporations are competing to transform Mars into a habitable planet by spending vast resources and using innovative technology to raise temperature, create a breathable atmosphere, and make oceans of water.

[b]Mission Journal: Patch #2.5.0.130140 Date of entry: 2147/03/04[/b] [I]Corporation competition generating strong progression in the terraforming of Mars. New report to be sent to world government providing contribution details towards final terraforming goals. Expect further results and details soon.[/i] [h2]Patch Notes — Terraforming Mars 2.5.0.130140[/h2] [list][*] Temporary removal of card Sponsored Academies #247 (had a high chance to cause loading malfunction when resume a game in which it was played). [*] Improvements in the “Resume game” screen: added Corporation icons next to the player’s names and time remaining for each player next to their names. [*] Improvement in the lobby: added an icon on each game for the board used (Tharsis, Hellas or Elysium) [*] The game now remembers what options you selected if you go back to an earlier stage during the initial phase. [*] Other players' hand UI will no longer close when the active player draws a card. [*] Cheung Shin Mars Corp now correctly applies its Building Project reduction from the game's start. [*] While drafting, there is no need to deselect a card previously selected to pick another anymore. [*] No more black and white screens for other players when Celestic or Morning Star Corps are performing their action. [*] Fix for the “It’s a Steal” achievement unlock conditions. [*] Ants#035 & Predators#024 can now remove the playing player’s resources. [*] A player can now steal resources from himself properly when one other player played Protected Habitats #173. [*] Comet for Venus #218 now properly targets only players with a Venus tag. [*] Fixed a bug with the Solar Phase being able to add a 10th Ocean with the Temperature raise bonus. [*] A disconnection from the servers in the main menu won’t lock the UI anymore. [*] Smoothed some inconsistencies in "stealing resources" cases with the card Protected Habitats #173 [*] Minor UI fixes.[/list] [h3][u]A NOTE TO OUR COMMUNITY[/u][/h3] We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.