The taming of the Red Planet has begun! Corporations are competing to transform Mars into a habitable planet by spending vast resources and using innovative technology to raise temperature, create a breathable atmosphere, and make oceans of water.
[b]Mission Journal: Patch #2.4.1.130129
Date of entry: 2146/05/12[/b]
[I]Gas leak detected on Venus floater for foodstocks. Emergency services deployed and descent to lower atmosphere halted. Additional gases added to elevate floaters altitude and no further damages detected. Investigating potential causes for puncture.[/i]
[h2]Patch Notes — Terraforming Mars 2.4.0.130127[/h2]
[h3]Added features:[/h3]
[list][*] Added an option to deactivate the warning when a Global Parameter is raised while already maxed out.
[*] Players can now see any player’s points coming from Event cards, regardless of whose turn it is. Previously: only the Event points of the active player were visible.[/list]
[h3]Bug Fixes:[/h3]
[list][*] AI properly plays Prelude cards again, no more softlock.
[*] Fixed new cases of games crashing/not reloading.
[*] Fixed the crash caused by a player disconnecting from the game.
[*] Changed some tooltips on Elysium.
[*] “View Game State” button can be pressed properly in all screens.
[*] Fixed Atmoscoop #217 - AI will now get the proper benefit from the card (Venus gauge OR Temperature).[/list]
[h3][u]A NOTE TO OUR COMMUNITY[/u][/h3]
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.