Terraform Mars in this turn-based colony builder and resource management game with roguelike elements. Explore the planet, develop spectacular cities, spread life and turn the Red Planet into a green one!
[h2]Bugs & improvements:[/h2]
[list]
[*] Fixed the special event lifeform from being proposed through normal means
[*] Repaired sandstorms (they will normally appear on the planet and not on the moons anymore)
[*] Fixed an error in the steam save system which could potentially erase a save if steam had trouble connecting
[*] Fixed a bug where the “lifeform dying” would cover the whole screen
[*] Fixed a bug where a small resource icon would always be visible next to the mouse
[*] Fixed a bug when calculating distance path which could also potentially cause a crash (happened often when removing an “expansion hub”)
[*] Fixed a map generation bug where it would be possible to get a location with a single connection.
[*] Fixed a map generation bug where it would be possible to get connections which cross each others
[*] Fixed the “trade boost” leader specialization
[*] Fixed a bug preventing steam achievements on linux
[*] Fixed a bug with the supply station not always recalculating its bonus correctly
[*] Some other small polish
[*] Auto convert exports to space exports when importing resources to space projects
[*] Show moon cities when clicking their items on the top right, overview popup or space project list while being constructed
[/list]
[h2]Gamepad[/h2]
[list]
[*] Added gamepad bindings for prev/next city (right trigger + left/right direction), and changed next turn / revert shortcuts to use the left trigger (easier on the hands)
[*] Added relocating, destroying and repairing planet locations
[*] Added controls for the dikes item
[*] Added controls for the city informations at the top
[*] Lots of other improvements
[/list]