Terraformers Update - v1.1.26 patchnote (26/06/2023)

Terraformers

Terraform Mars in this turn-based colony builder and resource management game with roguelike elements. Explore the planet, develop spectacular cities, spread life and turn the Red Planet into a green one!

[h2]Bugs & improvements:[/h2] [list] [*] Fixed the special event lifeform from being proposed through normal means [*] Repaired sandstorms (they will normally appear on the planet and not on the moons anymore) [*] Fixed an error in the steam save system which could potentially erase a save if steam had trouble connecting [*] Fixed a bug where the “lifeform dying” would cover the whole screen [*] Fixed a bug where a small resource icon would always be visible next to the mouse [*] Fixed a bug when calculating distance path which could also potentially cause a crash (happened often when removing an “expansion hub”) [*] Fixed a map generation bug where it would be possible to get a location with a single connection. [*] Fixed a map generation bug where it would be possible to get connections which cross each others [*] Fixed the “trade boost” leader specialization [*] Fixed a bug preventing steam achievements on linux [*] Fixed a bug with the supply station not always recalculating its bonus correctly [*] Some other small polish [*] Auto convert exports to space exports when importing resources to space projects [*] Show moon cities when clicking their items on the top right, overview popup or space project list while being constructed [/list] [h2]Gamepad[/h2] [list] [*] Added gamepad bindings for prev/next city (right trigger + left/right direction), and changed next turn / revert shortcuts to use the left trigger (easier on the hands) [*] Added relocating, destroying and repairing planet locations [*] Added controls for the dikes item [*] Added controls for the city informations at the top [*] Lots of other improvements [/list]