Terraformers: New Frontiers DLC Announcement

Terraformers

Terraform Mars in this turn-based colony builder and resource management game with roguelike elements. Explore the planet, develop spectacular cities, spread life and turn the Red Planet into a green one!

Hello everyone, We have great news for Terraformers! [h2]🚀 A DLC IS ON THE WAY![/h2] Terraformers' first DLC is coming soon, on [b]January 25th[/b]! In New Frontiers, explore new celestial bodies in the solar system and face new challenges. [previewyoutube=PV8OR-t2OK8;full][/previewyoutube] [u][b]Features[/b][/u]: • Explore new celestial bodies. • Establish outposts in 8 different locations across the solar system, send resources and technologies back to Mars. • Identify system-wide resource shortages, export them for extra benefit. • 8 new events. • 3 new leaders. • 5 new space projects, new city building, regional building and technology. • New and longer scenario. • New music track. [h3]🌌 WISHLIST NOW 🌟[/h3] https://store.steampowered.com/app/2646850/Terraformers_New_Frontiers/ [h3]👩‍🚀 FREE UPDATE OUT NOW[/h3] [b]Major addition:[/b] [list][*] Full gamepad support [*] Compact UI option (finalised) [*] Larger text option (finalised) [*] Full keyboard navigation option (finalised) [*] Implemented keyboard shortcuts [*] Adapted localisation for gamepads where necessary [*] Data handling for upcoming DLC integration [*] Added traditional chinese localisation [*] Added 6 new projects[/list] [b]Bugs & improvements:[/b] [list][*] Better event popup option text placement [*] Fixed a bug related to picking cards in another "ui state" [*] Improved the placement of some popup in the space cities [*] Fixed a bug when placing a "dock" where the pathing algorithm would produce wrong results [*] Large performance improvements in the map generation [*] Performance improvements in the Marsyclopedia [*] General performance improvements (a bit everywhere) [*] Improved logs [*] Fixed a bug where the martian event could happen twice [*] Fixed some issues with the reward popup after a victory [*] Fixed some overflow issues with the gameplay messages (middle of screen) [*] Improved some steam/gog/epic initialization steps [*] Improvements to some UI visuals (icons and moon roads) [*] Fixed a bug which happened after using the import lifeform skill [*] Fixed a bug with switching cities after relocating a city [*] Fixed a bug with leader skills in the Marsyclopedia [*] Fixed a map generation bug wit some special resources [*] Improved sorting of building actions [*] Fixed a bug with Urban Planning [*] Fixed a bug where sandstorms lasted a turn too long [*] Fixed a bug where the mohole project displayed a strange icon [*] Fixed an issue where the planet's visual would not load to their actual state straight away and slowly move towards the correct appearance [*] Lots of other UI improvements and polish[/list] [h2]🍂 AUTUMN SALE[/h2] Terraformers is participating in the Autumn Sale starting today, along with the entire [url=https://store.steampowered.com/publisher/goblinz_publishing]Goblinz Publishing catalog[/url]. Save 35% on Terraformers and up to 80% on the other titles! https://store.steampowered.com/app/1244800/Terraformers/