Terraform Mars in this turn-based colony builder and resource management game with roguelike elements. Explore the planet, develop spectacular cities, spread life and turn the Red Planet into a green one!
Hello everyone,
We have great news for Terraformers!
[h2]đ A DLC IS ON THE WAY![/h2]
Terraformers' first DLC is coming soon, on [b]January 25th[/b]!
In New Frontiers, explore new celestial bodies in the solar system and face new challenges.
[previewyoutube=PV8OR-t2OK8;full][/previewyoutube]
[u][b]Features[/b][/u]:
⢠Explore new celestial bodies.
⢠Establish outposts in 8 different locations across the solar system, send resources and technologies back to Mars.
⢠Identify system-wide resource shortages, export them for extra benefit.
⢠8 new events.
⢠3 new leaders.
⢠5 new space projects, new city building, regional building and technology.
⢠New and longer scenario.
⢠New music track.
[h3]đ WISHLIST NOW đ[/h3]
https://store.steampowered.com/app/2646850/Terraformers_New_Frontiers/
[h3]đŠâđ FREE UPDATE OUT NOW[/h3]
[b]Major addition:[/b]
[list][*] Full gamepad support
[*] Compact UI option (finalised)
[*] Larger text option (finalised)
[*] Full keyboard navigation option (finalised)
[*] Implemented keyboard shortcuts
[*] Adapted localisation for gamepads where necessary
[*] Data handling for upcoming DLC integration
[*] Added traditional chinese localisation
[*] Added 6 new projects[/list]
[b]Bugs & improvements:[/b]
[list][*] Better event popup option text placement
[*] Fixed a bug related to picking cards in another "ui state"
[*] Improved the placement of some popup in the space cities
[*] Fixed a bug when placing a "dock" where the pathing algorithm would produce wrong results
[*] Large performance improvements in the map generation
[*] Performance improvements in the Marsyclopedia
[*] General performance improvements (a bit everywhere)
[*] Improved logs
[*] Fixed a bug where the martian event could happen twice
[*] Fixed some issues with the reward popup after a victory
[*] Fixed some overflow issues with the gameplay messages (middle of screen)
[*] Improved some steam/gog/epic initialization steps
[*] Improvements to some UI visuals (icons and moon roads)
[*] Fixed a bug which happened after using the import lifeform skill
[*] Fixed a bug with switching cities after relocating a city
[*] Fixed a bug with leader skills in the Marsyclopedia
[*] Fixed a map generation bug wit some special resources
[*] Improved sorting of building actions
[*] Fixed a bug with Urban Planning
[*] Fixed a bug where sandstorms lasted a turn too long
[*] Fixed a bug where the mohole project displayed a strange icon
[*] Fixed an issue where the planet's visual would not load to their actual state straight away and slowly move towards the correct appearance
[*] Lots of other UI improvements and polish[/list]
[h2]đ AUTUMN SALE[/h2]
Terraformers is participating in the Autumn Sale starting today, along with the entire [url=https://store.steampowered.com/publisher/goblinz_publishing]Goblinz Publishing catalog[/url]. Save 35% on Terraformers and up to 80% on the other titles!
https://store.steampowered.com/app/1244800/Terraformers/