Terraform Mars in this turn-based colony builder and resource management game with roguelike elements. Explore the planet, develop spectacular cities, spread life and turn the Red Planet into a green one!
[b]Bug Fixes and improvements:[/b]
[list]
[*] Fixed blurry text on the planet
[*] Fixed lose stinger not triggering
[*] Made gameplay message less obtrusive
[*] Quality of life: when choosing a leader, the selection is no longer reset upon closing and reopening the leader selection screen
[*] For long texts in the leader and event popups, a scrollbar appears instead of making the text smaller to fit the popup
[*] Made the game manual accessible directly in-game
[*] Fixed the Dikes and Ocean related achievements
[*] Fixed a specialization exploit where you could discard the moon space project to get a bonus and add it back for free and infinitely
[*] Fixed a bug with relocating city-mines which you could not discard and get stuck
[*] Fixed a flew localisation related issues
[*] Fixed a bug where you would get a constant reminder to do an explore action
[*] Stopped the blinking the “place HQ/Found city” button until you have hired a leader
[*] Fixed a bug where Pierre Barbier Building wasn’t counting it’s bonus correctly
[*] Fixed a bug where the game would freeze when trying to load a corrupted save
[*] Made that playing an explore action building from a far zoom would zoom in towards the planet like leader skill
[*] Fixed a expectation event issue when setting environment to 0 in Custom mode
[*] Fixed a bug where the wrong save would be loaded when playing on steam offline
[*] Other small fixes and polish
[/list]
[b]Balance changes:[/b]
[list]
[*] Lowered the difficulty of all scenarios a little bit. Except for the expectation level 15 in custom game, this one is still the same.
[*] Lowered the end-game difficulty of lower difficulty scenarios a little.
[*] Increased the amount of oceans you need to have nearby before ocean projects are proposed.
[*] Increased Tsvetan’s specialization to give 20 support income instead of 15.
[*] Increased volcano spawn rate slightly
[/list]