Team up with your friends in our final weekend of Closed Beta!

Block N Load 2

Get ready to ASSEMBLE, SMASH and DOMINATE! Face off in epic 5v5 matches where you can build up and destroy every block on any level while playing as the 22nd century’s greatest heroes. Work together and utilize insane abilities to claim victory!

[img]{STEAM_CLAN_IMAGE}/42508564/1f22ef6c00e5a61901e03f2ed903555eb3b4ce7b.jpg[/img] Greetings Blockheads! Our last weekend of Closed Beta starts today at 10.00am PDT / 6pm CET and sees the new feature that you have been asking for, to play with your friends, or even squads! We have included a changelog below, so get ready to block in and have fun! You can continue to sign up for access to further testing here https://store.steampowered.com/app/1551810/Block_N_Load_2/ [h2]Patch Notes[/h2] [u][b]Updates:[/b][/u] Now you can add a player as a friend Ability to invite players to a squad [u][b]Changes and fixes:[/b][/u] Killfeed. Now all significant game events, such as kills, resurrections, capturing points, completing daily quests, stealing flags, setting them, or returning them, are displayed on the killfeed panel on the right side of the screen Killscreen: You can now view damage sources for your character during the death screen Damage sources are displayed for the last 3 seconds Rectified unable to climb on slope voxels Rectified crashes in tutorial Rectified Turrets, Tesla, Bronerator, Heal station targeting entities they cannot affect Rectified bot`s fire weapon sounds Rectified turret`s targeting on just spawned character Rectified tutorial gates Rectified kill count in tutorial Rectified building on voxel in air Rectified tutorial notifications Rectified immortal units in tutorial Rectified key bindings in settings Rectified fire sound for automatic weapons Rectified weapon reload sound Rectified weapon reload animation Rectified rocket launcher burst bug Rectified matchmaker backfilling Rectified AOE strength calculation bugs Rectified disappearing build phase wall Minimap now doesn’t show in tutorial Changed logic for battle music in CONTROL and DOMINATION game modes Improved Cogwheel`s hook logic Removed additional timer on match start on dedicated server Removed random bots names Added spawn effect on characters in lobby Added squad members outline effect Added timer on gates that show time to open spawn zone Added sound notify for mortars Added sound for falling voxels Added local player hit 2D sound notification Added mine explodes on enemy overlap only Added ambience, UI and notifications sound volume settings Added a notification sound for enemy detection for bots in tutorial Added trails for projectiles 13 heroes added to all players Previous heroes and progression/resources have been wiped [u][b]Gameplay updates:[/b][/u] Tesla reworked: unit now fires projectiles at enemies in line of sight Turret: Reduced rate of fire to 50 The turret can no longer attack enemy units The turret takes longer to aim and aim at the enemy, so it has become easier to dodge it (focus on the enemy has increased to 1.1-1.5 s) Rocky Starr “Second Wind” ability Tick heal reduced from 350 to 200 in 2 seconds Engineer’s special block “Sandbag”: Reduced AOE resistance to 55% Reduced cube health to 2700 Medic’s special block “Toxic Waste” Health reduced to 4200 AOE resistance increased to 30%