Earth, 1976. You have been tasked with managing a deep-sea science facility working to perfect cloning. Explore the darkness and keep your crew alive in this hardcore survival colony builder. And beware. The darkness hides untold horrors.
Hi everyone! In today's patch we've implemented several bug fixes including fixes to the Brig, changes to mining relay visibility and incorrect status tags appearing on unstaffed buildings.
Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server.
[h2]Changelog:[/h2]
[olist]
[*] Fixing bug that occurs when crew die in the brig
[*] Update mining relays to have emissive (visible lights) in darkness, so they can be more easily located.
[*] Fix buildings displaying as "Overheating" when they are actually just unstaffed
[*] Performance improvements to oxygen network
[*] Multiple text updates and typo fixes
[/olist]