[DEVLOG-1] «Sandbox-Runner!»

[p]Hello everyone![/p][p][/p][p]Two months ago, the project went through a reboot and emerged into a new subgenre. [/p][p][/p][p]— This article will be interesting for devs and enthusiasts who enjoy watching how projects grow. [/p][p][/p][p][b]Go![/b][/p][p][/p][h3][b]Devlog-1 Video[/b][/h3][p][/p][previewyoutube="snxP1AiOQFY;full"][/previewyoutube][p][/p][quote][p]Especially for this devlog, we made a simple video with runner-music from the gameplay we're testing. It shows the first, still rough, run and some actions in the shelter.[/p][/quote][h3][b]Development / Concept[/b][/h3][p]Jagoondo’s been in development since September 2023, and through April 2025, we went through intense tweaking and grinding of the game mechanics. We tested out different hybrid concepts along the way. During this time, the lore and story progression were carefully crafted. Content was modeled and animated (almost 100% of it is completely original). [/p][p]Starting from May 2025, Jagoondo is basically being rebuilt from the ground up. All creatures and animals have been set aside for future updates. Over 80% of last year’s and the first quartal of 2025’s concepts, level designs, and mechanics have been shelved or cut. The reason behind all this? A major shift in direction. [/p][p]At the end of April 2025, we ran tests on the heat mechanics and successfully blended two totally opposite genres: [b]Sandbox and Runner[/b].[/p][p][/p][h2][b]— Runner [/b][/h2][p]A must-have survival element. In the story, the world of Jagoondo was hit by a meteor bombardment, the planet came to a halt, and the brutal heat forced the Goblins to abandon their new homes. Our “latecomer” Prettyboy has no choice but to run after them to avoid getting roasted.[/p][p]There will be two types of Runner gameplay.[/p][olist][*][p]Local Runner — around the shelter areas. It doesn’t have a clear goal. It’s mostly about scavenging for loot and exploring the area. You’ll have to sprint out of shelters, and while your protection’s active, you’ll want to grab as much loot as possible. In later stages of the game, the difficulty of these “local runs” will be reduced or even dropped to zero. [/p][/*][*][p]Long-distance Runner — you’ll need to run in a specific direction over long distances. At the same time, players get to choose their own path, the game won’t guide them. During these long runs, players will need to act fast and stay super cautious. You’ll always need to keep an eye out for nearby shelters, since a “Solar Flare” can hit at any moment and start ramping up the damage. There will be two types of long-distance runs. Fixed and Free-run types. The video shows one of the fixed runs. Getting ready before a run is super important. Your movement speed will be affected by the weight of items in your inventory, your gear, and your physical condition. [/p][/*][/olist][p][/p][h2][b]Types of Gear[/b][/h2][h3][b]Equipment[/b][/h3][p][/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/e53a00e49c9d9f26b9578445fa98b8055016c81c.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/df08911354040ba4c854f276b0710ee5ffbf785d.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/6c72872eed7aa52fab95a9cf0da105a7649e1a09.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/f029d9398403195c9e90478015f339b389f967fd.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/181da52ff0bba12109801d2f4e9cdfa37b96b5fb.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/136b08795d8284f3922f9c6da139a2c347a955dc.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/a5f2cb03cb1efe58720bf9a30b2085a627c93519.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/4c3d448f7995dd5c33176f31d385b61839945eef.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/70a215d5ac032b7e69fa7c99c4c4e1689fca4df0.png"][/img][/carousel][olist][*][p][b]Base kit[/b] (hat, gloves, socks, and a rag) [/p][/*][*][p][b]Cloak[/b] for super fast movement (boosts your sprints, but you can’t pick up or carry any items while wearing it). [/p][/*][*][p][b]Scuba[/b] will be used in two cases: 1) for diving, and 2) for cooling down and refilling fluids during runs.[/p][/*][/olist][p][/p][h2][b]Heavy Gear[/b][/h2][h3][b]Sun Shield:[/b][/h3][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/a32b2a980af7e11bef7bb62c6aa7a126d79e152b.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/53cbe6fbfa8bf4a9bd927c7f1026b469810d8c58.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/9fe2babb0c5c6e920ec802686c6329be0d4e4cad.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/ebddf934b3fd846483be1b77dfdda36635cf9760.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/67c6c27f72a05dcd0af80b0ad127363929a19520.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/527976a1615744cdb7c2fd95908635688864356b.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/05b0347d8ee32247d11d87134f62e366f2d418ec.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/025e926a179a8f18c3466f56ec902e43b2d62fb1.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/8ce1624e05388813e224f512d8e4a9320e7f5d9d.png"][/img][/carousel][p][/p][p][b]Sun Shield [/b]is a great choice for short, fixed runs. You won’t be able to collect loot while using the shield.[/p][p][/p][p][/p][h3][b]Izbushka:[/b][/h3][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/75792329102a6574fedd236fe5818e7e5f92c055.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/aff27c06146d8c7d607c14dd149cd7703675fd54.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/6d080d0987c365b16b0ca5afa12486979166e3a4.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/a971f88230f0af388ac46e76ad854d34de46c6ac.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/7e3e49f3a98502b72dd008a680701eba7e7866dd.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/c9a7a585ae776d448c49e085891604f2e3c23d9d.png"][/img][/carousel][p][b]Izbushka[/b] is one of the most effective types of heavy heat protection. It’s perfect for all kinds of runs. When using the Izbushka, you can gather loot without getting distracted.[/p][p][/p][h3][b]Drawbacks:[/b][/h3][olist][*][p]It slows down your speed a bit in the early stages of the game.[/p][/*][*][p]It’s difficult to craft. To build the Izbushka, you need to know Chemistry and the recipe for Synthetic Clay.[/p][/*][/olist][h3][b]Boosts:[/b][/h3][p]Almost any type of gear or heavy protection can be temporarily upgraded.[/p][p][/p][p][b]Slurry/Technical Slurry —[/b] creates a temporary protective layer that prevents heat damage.[/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45171335/967f5a4e6556eeffdde239127415388e6eeb3c77.png"][/img][/p][quote][p](In-game description) [b]Slurry[/b]. A mix of salt and rotten seaweed juice. An essential component in engineering and electronics manufacturing. It has good heat-retaining qualities. (DO NOT DRINK IT!)[/p][/quote][p][/p][p][b]Icy[/b] — freezes items and keeps them from heating up for a while. It can also revive Prettyboy if he’s badly overheated. Icy is super expensive to make and pretty rare to find. [/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45171335/9e945ae351144c43d17b8b07bbf7de79d04f6838.png"][/img][/p][quote][p](In-game description) [b]Icy[/b]. An amazing energizing invention from the Great Goblin Pharmacy. Keeps things cool no matter the season. Originally designed to help Goblin special forces survive scorching deserts, but mostly ended up being used in bars and for fun at Imperial Baths. After the apocalypse, it finally got put to its intended use.[/p][/quote][p][/p][h2][b]— Sandbox [/b][/h2][p]The main support item for Runner at the Hub/Shelter level. It has a classic meta-core with a few twists when it comes to tech research.[/p][p][/p][h3][b]Technologies:[/b][/h3][p]Tech and recipe learning happens in the “Eared Goblin style.” Prettyboy belongs to the Eared type of Goblins, who are usually a bit… well, slow. Unlike their Nosey cousins, who left behind an entire engineering legacy, the Eared ones are pretty clueless when it comes to science! But guess what? They’re gonna have to learn anyway![/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45171335/6bba7176344b512cd89e29f94d7dba0164366cf9.png"][/img][/p][quote][p](In-game description) Nosey Goblins. Smart, good-looking, and determined. They’re masters of engineering and all the latest tech skills. Inventors of every kind of gadget imaginable, many of which have saved goblin lives more than once. The pride and ramprot of the Great Goblin Race. [/p][/quote][p][/p][h3][b]— Brain Massager[/b][/h3][p]To study noble sciences like Arithmetic, Math, Geometry, Physics, Chemistry, and Great Goblin Engineering, they need to use a special device called the “Brain Massager MK1 and MK2” (especially for Prettyboy).[/p][p][/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/a81d7ba8cd1675562c1f7769944f284312b71057.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/1ee1ff035d51e9d8c3bdc7d3792850c2b15c466f.png"][/img][/carousel][quote][p](In-game description) Brain Straightener MK1. This nifty invention uses electrical impulses to squeeze and relax Goblin brains, boosting their mental abilities and learning potential. Nosey Goblins use it sparingly, mostly as a preventative measure. They didn’t even make it for themselves. (It’s required for learning Arithmetic, Math, and Geometry.)[/p][/quote][p][img src="{STEAM_CLAN_IMAGE}/45171335/bddd0cc34bbd3d2e9a5e5606464c6d1edbb2f7c1.png"][/img][/p][quote][p]Science books[/p][/quote][p][/p][h3][b]— Ice Machine[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/45171335/3a30771b7e2a219583d88b90c66e6105f5f8b196.png"][/img]Next, you have to interact with the quirky Goblin contraption called the [b]“Ice Machine.” [/b]It’s a multifunctional device that produces components and cools down the shelter’s space, powered by a fuel source:[/p][p][/p][p][i]-Forgot to add firewood? Get ready for some serious heat! The protective cloud will vanish, and the shelter will be baked in scorching heat.[/i][/p][p][i]-Was kicking it to speed things up? Get ready for some serious heat! And instead of a cozy hub with a pond and lounge chairs, you’ll be stuck in a damp cave, making homemade batteries for the “Brain Massager” :D [/i][/p][p][i]Fixing the Ice Machine isn’t a piece of cake![/i][/p][p][/p][p]But! The Ice Machine actually has one cool perk! You can preload crafting materials into it, and it’ll use those first before anything else. You can also try crafting an item without knowing the exact “recipe,” but the outcome might be unpredictable.[/p][p][/p][h3][b]— Cold Distributor[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/45171335/16dc42f537713f39b54d4c15072f58946259cd2e.png"][/img][/p][p]The Ice Machine is connected to the Cold Distributor. Fixing the distributor gives players longer cooling times and extra chill in the shelter.[/p][p][/p][h3][b]— Great Goblin Fan*[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/45171335/08ae7bcf9120b2990700f08085884e52a5782d27.png"][/img][/p][quote][p][b]Great Goblin Fan[/b] MK1 and MK1.5 (in-game description). Actually, this invention comes from the Big-Eared Goblins, who aren’t exactly engineering buffs. The inventor of this creation quickly became a crowd favorite and a folk hero[/p][/quote][p][/p][p]If you were smart enough to break the Ice Machine. In the cramped cave, there’s a fan you’ll need to keep running to push out the hot air. Caves usually have two entrances, so it’s really better not to break the Ice Machine.[/p][p][i]*[/i]Goblins are super impressed by personal achievements, and even the simplest things often get dubbed “Great.”[/p][p][/p][h3][b]— Smeltery[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/45171335/96b3a7179c1bf79b41b2cc46d07e4d894389837f.png"][/img][/p][p]Next up is more advanced technology, like the Smeltery Unlike the Ice Machine, it needs to be fueled with Gasoline or Biofuel. Using Biofuel, it also helps keep the Icy Machine running longer and boosts cooling time if they’re in the same room.[/p][p][/p][h3][b]Resources[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/45171335/52a2f50796e5e30980bac1f197b6f818ff6d1d1e.png"][/img][/p][quote][p]Some of the main resources[/p][/quote][p][/p][h3][b]Narrative[/b][/h3][p][/p][p]At this stage of development, the narrative is shaped mostly by intuition and mainly through the environment. Everything is taken into account — the world’s history, its inhabitants, and even future events. [/p][p]New concept: [/p][p]To really enhance the scorching heat vibe, we started adding industrial structures loaded with metal and concrete. Nosey Goblins have always been part of the story, so bringing in advanced tech made perfect sense. There’s a clear everyday-life transition. Players will instantly know where they are, where to run, and what kind of loot to expect in each area. The presence of ancient relics isn’t accidental either. According to the story, before the apocalypse, the goblins were sailing in search of Jagoondo artifacts, and players will gradually come across temples and ruins that have risen from the ocean depths.[/p][p][/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/23b077a971a07f710c85d01867e60775c0cd8259.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/ff4565954380300023c7705728634156bd487917.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/09444f2b35b9896dba6b740037c89df11985b633.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/05e57f09b7c6d2781e66b84bd22ef18099e64c53.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/8cefc2676b1867184825bc613920c85c9a5fc7d0.png"][/img][/carousel][h2][b]Locations[/b][/h2][p]Locations are being developed only under two months. Some of this info might be outdated by the time the game actually launches.[/p][p][/p][h3][b]The Eared Camp and the Great Goblin Turtles (before the [/b]Solarflare[b])[/b][/h3][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/28fe03f2ceb07804cc9891de9c6d67d0c3a1e7b8.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/104e06443331d8b862e8f15403562a4d1cf38eee.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/5a2f4d1fa6a77e20710abac287cd317104b5017d.png"][/img][/carousel][h3][b]The Eared Quarry (with the Noseys[/b] support)[/h3][p][/p][p][b]The first shelter. [/b]The goblins didn’t manage to finish the roof, cooling happens through the pipes of the Ice Machine. If you fix the Distributor, you’ll unlock access to the shelter’s second “room” (see screenshot 2). Underneath it, there’s an underwater passage leading to a backup cave. In the underwater passage, grows seaweed you can harvest some algae and find scattered loot around. Nearby, there are also two unfinished shelters waiting to be explored.[/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/613f3937d7d5a73703777eb203c51383bd0b860e.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/da804bb1119bd267148901d86e4e98bed61b8983.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/34d071dfa941e7d61ed71e5ddc8c23a5dd102029.png"][/img][/carousel][p][b]Locations in development:[/b][/p][olist][*][p]Great Goblin Barges [/p][/*][*][p]Factory[/p][/*][*][p]Oil Rigs[/p][/*][/olist][p][/p][h3][b]The Environment[/b][/h3][p]The Locations will have two states: Before and After the Solarflare. Unprotected areas will get baked and transformed by the heat. [/p][p][b]Heat effects:[/b][/p][olist][*][p]All the wood and grass will burn up[/p][/*][*][p]Buildings will catch on fire and fall into the state of disrepair[/p][/*][*][p]Wooden-covered hubs will break down but you can save them by smearing the entrances with slurry[/p][/*][*][p]Items will heat up (hello, gloves!)[/p][/*][*][p]Internal water bodies will dry up from the heat, exposing whatever’s hidden inside. Being in tight water bodies is dangerous due to extreme temperatures. Wider internal water bodies will stay a bit cooler, giving you a short period of time to take a swim[/p][/*][/olist][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/199937d5b1e3bfb9f18287ca0547eb9ecef67f54.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/7853fa6252efa2010083a6d1f44318db20cbd3ee.png"][/img][/carousel][p]These states will be set by default, but in a separate survival mode, you’ll be able to control them manually. Below are the planned options: [/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45171335/0b22eccff11404865603dc06b9024e34f68c6396.png"][/img][/p][p][/p][h3][b]Release[/b][/h3][olist][*][p]We’re aiming to release the demo in September 2025[/p][/*][/olist][olist][*][p]Early Access is planned for late 2025[/p][/*][/olist][p](the dates might be changed)[/p][p][/p][h3][b]Release Content:[/b][/h3][p][b]1) [/b] Demo Version (roughly like what you saw in the video) [b] [/b][/p][p][b]2) [/b]Early Access A rough roadmap without specific dates[/p][list][*][p]Prologue + Test Mode: Prologue map with various settings to try out[/p][/*][/list][list][*][p]Co-op mode[/p][/*][/list][list][*][p]Chapters 1 and 2, plus major Survival Mode updates[/p][/*][/list][list][*][p]Chapter 3: Full Release[/p][/*][/list][p][/p][p][b]Note:[/b] The project will be in “Long-Support-Development Mode,” continuously updated and tweaked alongside players until the final release.[/p][p]Once development wraps up, the best Jagoondo mechanics will be shared on GitHub, and some models will be released with full source files for the community and beginner devs. [/p][p]The source files will include the full set — like the .uproject file for the mechanics. Painter, ZBrush, FBX, etc. (for the models)[/p][p]One of these models is already available for download right now:[/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45171335/e8c2f299be61afeaddc1985612788033162142cf.png"][/img][/p][quote][p]Free license(CC-0). Commercial and non-commercial use is allowed (just no reselling on content stores like Unity Asset Store, Fab, etc.) [/p][/quote][p][/p][p]Download links:[/p][p][url="https://drive.google.com/file/d/1daX9nayAWEKyJMsfgHe1hdKyuGBIULcC/view?usp=sharing"][u]GoogleDrive[/u][/url][/p][p][url="https://t.me/jagoondo/19?comment=23"][u]Telegram[/u][/url][/p][p][/p][h2][b]Cancelled content[/b][/h2][p]This content is under review, and it’s unclear how, or even if, it will be implemented in the future. [/p][h3][/h3][h3][b]Skill Progression [/b][/h3][p][/p][p]Skill progression may be achieved through working out at the Gym and engaging in general physical activities. Prettyboy will improve his stamina and gain temporary or permanent buffs → [url="https://drive.google.com/file/d/1K73Scs34K6pg5Ya0T5M6b6I557qxqdGe/view?usp=sharing"][u]Spoiler[/u][/url][/p][p]This year, we even made a talent tree, but it felt a bit odd, almost like it was cluttering the gameplay. As the "heat" mechanics evolve, we’ll be reworking this system. [/p][p][/p][previewyoutube="lQXl-YbogBc;full"][/previewyoutube][p][/p][h3][b]Chill Mode (Fully Cancelled Mode)[/b][/h3][p][/p][p]Chilling as a profession… or maybe not quite a profession.[/p][p]The shortest-lived mode in development. The work lasted for about two weeks. We took modular building mechanics and props out of it.[/p][p][/p][previewyoutube="qGTV9T0XTiE;full"][/previewyoutube][p][/p][p][/p][h3][b]Survival/sandbox mode, base building, and interactions with tribes and animals (under consideration)[/b][/h3][p][/p][p]It’s a mode we’re approaching very carefully. Technically, it’s ready on our end, but it won’t be included for now. Most likely, it’ll be gradually folded into the new concept and probably won’t look much like the original idea. [/p][p][/p][previewyoutube="f_XKYZPoo6Q;full"][/previewyoutube][p][/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/c38f13611a9a45048682cc2db82defe9508119ba.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/b1f1100dec6ec563edcc8e7641d4149d5556fc3b.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/fbd4933bdcf5ddf30981176876423aa1c3499ad6.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/ccf131143f562d46a0bfd7cb87dab8d31891f2e9.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/b7ffd96c640b35e3452b4f99027399817655fc93.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/5edb8ac9f3f8bc13703fd5dfb46e24c43b7e0091.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/582d07ec76d9830cd26673881d4519039e55e48f.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/74f038199bc706e0d1d149a49d515b5eb4c38865.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/63f276aa1f90e5d4c95e34b1289aec154a90cd12.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/743ca491d4ece33f38d1887f74eacce319d82c7a.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/7d6397d7a36e60fadd2d15c351b24f2dec5112f6.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/d6cc7540a5330a121ee567c18cc91fc32ae45236.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/a109c0d9e0194a1bbd4293eee06b339f2b2e8432.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/22b813e9c3025765bd04bfe27847a2f5540189cc.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/b5a9f472e1254403344907028daff9b07beb8b20.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/1d31df5bed458d0e89e8bf9cef097098e829e7cc.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/361571f97b50a2ee0efb95c2acc7b2dbe6fb2fc5.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/342bb8f39abfd62c2776732bd9683c6964927d81.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/e089b70765961c3794033b7bb1da2e227071fa97.jpg"][/img][/carousel][p][/p][h3][b]Animals:[/b][/h3][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/0726de34c97824f41b7dac85bb4599ef456c00a4.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/a6fb3ee4366f5e6425fc673c81508981745c73d3.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/f062353b02f69c4c5ac62d86d90799ee98fec504.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/9937aed78c4aa7f40174143f27c2ccd6d8dbc761.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/3c39904d601e82c3521e161d2f4aa389795a02bf.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/ca82aec915b26f5dca99f47bafb993aa17d57dd7.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/7b04cdef98cb2318df83dc9bd4cb449448757649.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/f2cb302f4e845dfd394ee065b9f53766aa93c904.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/6dde746148e834cf2721f964e66b0c732778ae34.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/296db19209d07816ed8a7bbeb2590038031912ca.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/9de520e7a6a7ee5b69e01c727c630075a35b2484.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/b7eef2ae57a61b00d3ca3ec3a12c995d3f97b7f9.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/e7bbdc7485667009c272a953c20b08407f422af8.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/a0c5d3866235ccf48c9c0844e1591be02f4b3bee.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/b8e1c1fd554ea8fd3268e0c36cd999033863139f.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/d787e9ef3eea9a9502d4b0af42eaf28a25fe604c.png"][/img][/carousel][p][/p][quote][p]If you eat a parasite, you might get poisoned. If you keep eating parasites for a while, you’ll unlock [b] achie[/b]vement[b] pl[/b]us a permanent buff called “Omnivore.”  [/p][/quote][p][/p][h3][b]Tribes and neutral creatures:[/b][/h3][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/7fbb5b9ea59988574cfaa86391a5687a97d8d58f.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/12f74c74e745af5ea9097cc00d5cb3c0885789ec.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/01b6ae7d6041d02e3cc3611500607d09a033061a.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/cec577167c2e31c062babf14c218ecfc9ffea254.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/bc9a5c58dc79eadc190c5373c34f1519b95dca0b.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/f3226a5c5df1a91fa929e62d6a5bd25428e586cb.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/9b515b953f1014a09bf13f527754fd08ae2a6538.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/9cf49db66930dfc38b3690ff8176fbdf009a823f.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/fc536690f6e9546d908da02221e61e63d1327f81.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/1c7f2e52b3cb21c261946f07bd060868113ff0d2.png"][/img][/carousel][p][/p][h3][b]Ocean Survival Mode (under consideration)[/b][/h3][p][/p][p]One of the shelved concepts with a really unique mechanic (we’ll share more if we come back to it) [/p][p]Everything you need to survive in the ocean is all there. From systems to aggressive wildlife. Plus, we’ve already got transport ready for fast travel, and a raft for building on water and shallow areas.[/p][p][/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/71acd884f8f61a638c7dcd19f5b8fe6f3ee82297.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/b8265aeced61ec1662687e233513908331691212.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/21fb92d67477d74807fc361b7223e35bd39c3a5f.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/3f30d39a57e01953fcd6d3af9cdd79ede531cb4e.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/3fa30b2e5837a85107b319777ccd5d4abb92a415.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/c20a677793d561b97fbeab5d0c164a55e33acf2a.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/e43f97ec3619917453f77f9ddc3b1008ce020ee1.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/84737ee20e876b1bf71a46931032a16b7121b00e.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/9a9ae46aa2a522c67a81d5d01bb28ca85cc18eb8.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/9f3ead2eb41058f3993c27a21b4f1e139fb27583.jpg"][/img][/carousel][p][/p][quote][p]Raft[/p][/quote][p][/p][p][/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/30e409987749fc4e0d4316797218886f1d51d318.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/953af70ea467624fd51ee6895992c56b4bd94353.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/35913650c68c57196b844094df5f261ad186dc80.png"][/img][/carousel][h3][b]Buffs/Debuffs (currently being tested)[/b][/h3][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/45171335/6c83e9615cc45ee824436b0855f73e653b167d7a.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/16f858fde07cf60432ea400b8a1ffc6dd51b692a.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/b029c350fc274aa0f5cdccac5ddd9775caf3616b.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/efb8effd30a1dff0f856a96fda0d33b8cfe2fe3e.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/86d046e0e07ccc1ef0479805015eae5e440407d3.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/a9c7509bfd77a5075ac526e117d1be74f9722fb1.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/e71176f2153f761fb24165efaeb1391faf3fde73.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/f89486bb9f76a75b5da359d566c5ece955daba21.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/e5708bd82029b1826d1095599108c2d56e7b64a3.png"][/img][img src="{STEAM_CLAN_IMAGE}/45171335/3533ed76aa813c242b9d67c1ab74db5d8d565a1f.png"][/img][/carousel][p][/p][p]Some buffs and debuffs are already in the game and being tested (they have "+" signs and custom art), while the rest are still questionable. There will be only a few buffs and debuffs. Too many buffs and debuffs may be confusing and even make positive effects feel uncomfortable. They’re really distracting. [/p][p][/p][h2][b]Optimization[/b][/h2][p]There isn’t any! [/p][p][/p][previewyoutube="4tNUeF1Xkwc;full"][/previewyoutube][p][/p][p]But of course, we’re working on it.[/p][p][/p][h2][b]In conclusion[/b][/h2][p][/p][p]As you can see... Development isn’t a straight line. It’s being shaped and adapted around new ideas, and we still don’t fully know what the final game will turn out to be. [/p][p]When we started working on the heat mechanic, we realized why so many projects pick cold as the main enemy. Cold is definitely easier to work on! [/p][p][/p][p][/p][h3][i]Contact info:[/i][/h3][p][/p][p]Discord: [/p][p][url="https://discord.gg/PDvJmAQx29"]https://discord.gg/PDvJmAQx29[/url][/p][p][/p][p]Telegram: [/p][p][/p][p][url="https://t.me/jagoondo"]https://t.me/jagoondo[/url][/p][p][/p][p]Site(under construction): [/p][p][url="https://jagoondo.com/"]https://jagoondo.com/[/url][/p][p][/p][p][/p][p]Site-Support: [/p][p][url="https://jagoondo.com/support"]https://jagoondo.com/support[/url][/p][p][/p][p][/p][p]WIP Blog: [/p][p][url="https://jagoondo.com/wip"]https://jagoondo.com/wip[/url][/p][p][/p][p]E-mail: jagoondo@gmail.com[/p][p][/p][p][/p][h2][b]See you soon![/b][/h2][p][/p][p][/p][p][/p]