Super Catboy Patch #3 has arrived!

Super Catboy

Super Catboy is an action-packed platformer created in a high-bit pixel art style, combining the best elements of the golden 16-bit platformer era of the 90s with some ‘pawsome’ new mechanics! And let’s not forget; there’s plenty of CAT CONTENT!

[b]Quality of Life (QoL)[/b] - Lives and cat parts are now displayed when the game is paused. - Gamepad analogue sticks can now be used in menus by default in addition to dpad. [b]Critical Bug Fixes[/b] - Reworked graphics settings, full screen option now works correctly for non-integer resolutions such as 800p or 1440p. - Constant analogue stick or mouse input signals from some devices (graphcis tablet, racing wheels, some notebook touchpads) should no longer block normal keyboard and gamepad signals - The game will no longer start in a tiny window on a second start if no graphics settings were touched on the first start - Enemies can no longer lose interest during a fight scene and walk off the screen, causing a semi-softlock [b]Localisation Fixes[/b] - Replaced some incorrect translations (regarding the dash functions) in several languages for the options menu. - Spanish localisation now displays the correct ¡ and ¿ characters - All keywords in all languages are now capitalised in the options menu. [b]Minor Bug Fixes[/b] - Fixed missing result screen font in some levels in non-Latin languages - Shotgun and minigun now show correct sprite before being picked up - Numpad debug keys that allowed manipulation of wind speed removed from snow levels - Crawling dogs falling off cliffs now count as kills - Can't kill 102% of the enemies in the last level anymore :) - Special weapons don't cast a shadow in the air [b]Level Changes[/b] - The edge of the planks in the mine cart level is now more visible - Corrected order of cat parts in some levels - Repositioned cat parts in some levels - Fixed some misplaced colliders and visual tiles in several levels. [b]Other Changes[/b] - Changes to item drop rates: - Smaller enemies can now drop items. - Larger enemies have a reduced chance of dropping items. - Crates have a higher chance of containing items. If you haven't seen it in the latest news post, we have created a Community Discord Server, feel free to join and chat with the devs and each other, share fanart or discuss speedrun strategies. [url=https://discord.gg/PysFFV6Gg5] [img]{STEAM_CLAN_IMAGE}/38609081/d83cf21948238671efa890888d7ad173605f1322.png[/img] Discord Invite Link[/url] Patch for the MacOS-Version will follow soon. [i](Our only team member with a Mac is on vacation right now^^)[/i]